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This is a guide for Weaponsmith's to the resources required to craft weapons and weapon components.

These are most of the resources needed for advanced components, as well as requirements in certain high

end weaponry. DXR6 Carbine, and T-21 rifles for example.

Resources[]

-And the majority of normal resources

Resource caps[]

It is important to know the caps (the highest possible values) that the attributes of resources can have. It may surprise you to know that not all attributes cap at 1000 like OQ. Different resource types have different caps on their attributes. For weapon smiths, here is the list of resource caps:


Resource Caps
Resource CR CD DR HR MA OQ SR UT
Rhodium Steel 1-105 1-85 500-565 600-652 1-53 1-1000 500-565 400-478
Duralloy Steel 696-800 566-650 935-1000 948-1000 348-400 1-1000 935-1000 922-1000
Quadranium Steel
Diatium Copper 329-427 706-794 288-413 385-465 706-794 1-1000 506-594 506-594
Phrik Aluminium 627-800 692-800 627-800 670-800 848-1000 1-1000 770-900 770-900
Link-Steel Aluminium 494-707 608-742 494-707 570-730 732-918 1-1000 670-830 670-830
Chromium Aluminium 227-440 442-575 227-440 370-530 498-685 1-1000 470-630 470-630
Irolunn Reactive Gas 100-600 1-1000
Axidite Iron 171-331 107-207 559-589 606-706 128-248 1-1000 528-648 528-648
Plumbum Iron 1-131 1-82 300-414 500-581 1-98 1-1000 400-408 400-498
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