FANDOM


Box archive This article relates to an element of Star Wars Galaxies prior to the New Game Enhancements. It is no longer accurate and remains for historical purposes only.
Skill tree
Master Weaponsmith
Melee Weapons IVFirearms IVMunitions IVTechniques IV
Melee Weapons IIIFirearms IIIMunitions IIITechniques I
Melee Weapons IIFirearms IIMunitions IITechniques II
Melee Weapons IFirearms IMunitions ITechniques I
Novice Weaponsmith

Profession Overview Edit

The Weaponsmith is responsible for making player-usable weapons. Every weapon beyond the basic Artisan crafted weapons that you see in-game is made by a weaponsmith (looted NPC weapons not withstanding)

This profession requires 92 skill points to master, 29 of which go towards the Artisan profession prerequisites.

XP requirements to master, including prerequisites:

  • 896,000 Weapon Crafting XP (granted by crafting Weaponsmith items)
  • 31,050 General Crafting XP (granted by crafting Artisan items)

Getting Started Edit

Training Novice Weaponsmith requires 21,000 General Crafting XP and one branch from Artisan:

You can find a Profession Name trainer in one of X locations:

Related Skill Mods Edit

Schematics Edit

Melee WeaponsEdit

One-Handed

Two-Handed

Unarmed

Polearm

MunitionsEdit

Ranged WeaponsEdit

Pistols

Carbines

Rifles

Heavy Weapons

ComponentsEdit

Melee Weapon Components

Ranged Weapon Components

Munition Components

Miscellaneous

Community Information Edit

Profession Name Correspondent: Summerflame
Former Correspondents:

  • Mor-Dan
  • Sea Raptor
  • Logix

Weaponsmith Forum: Official Weaponsmith Forum

Community content is available under CC-BY-SA unless otherwise noted.