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A typical toolbar

Using the toolbar[]

The toolbar is displayed in the lower right of the user interface. By default it holds twelve items in twelve slots, but can be set to twenty-four slots in the options menu.

  • Clicking on a slot will 'fire' the item in that slot, or the number keys 1 to 0 and the - and = keys are bound to the twelve slots.
  • Using the expanded toolbar, SHIFT + Slot will fire items from the top row of slots.
  • Six toolbars are available to be filled by the player, and can be accessed with the up and down arrows on the far left of the toolbar, or with CTRL + 1 to CTRL + 6.

Filling the toolbar[]

Slots on the toolbar can be occupied with abilities, macros, inventory items, datapad items, commands and much more. Firing an item from the toolbar will always execute the first item from its radial menu, so a droid or mount will be called, an item of food eaten, a waypoint activated and so on.

  • Each ability has an execute timer and a cooldown timer. Some abilities also have a wind-up timer, which will occur before the ability executes.
  • Similar abilities are grouped and share cooldown timers. Ungrouped abilities can be executed one after the other. Spamming the exact same ability will take longer than alternating abilities.

Last used ability[]

Displayed in the far right of the toolbar and highlighted in yellow, the last used ability may be repeated with MOUSEBUTTON 2 in the default keymap.

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