SWG Wiki
Advertisement
Skill tree
Master Ranger
Wayfaring IV Frontiering IV Tracking IV Advanced Trapping IV
Wayfaring III Frontiering III Tracking III Advanced Trapping III
Wayfaring II Frontiering II Tracking II Advanced Trapping II
Wayfaring I Frontiering I Tracking I Advanced Trapping I
Novice Ranger

Profession Overview

Ranger is essentially an Elite Scout. Most of the skill mods from Scout are increased in Ranger, in addition to some new mods and abilities. Rangers fulfill the unique niche to be able to track creatures, NPC's, and players who have been in the area recently. They are also able to camouflage other players, which works similar to Mask Scent, but is unique to the planet. Finally, Rangers are the most efficient at gathering creature resources, and can make good money selling meat to bioengineers and hides to armorsmiths. Rangers often have an elite combat profession in order to be effective.

This profession requires 140 skill points to master.

XP requirements to Master, including prerequisites:

  • 3,134,000 Scouting XP (granted for harvesting creatures, camping, and successful use of Mask Scent/Conceal)
  • 1,316,000 Trapping XP (granted for successfully using a trap on a creature)

Getting Started

To start Ranger you need 125,000 Scouting experience, plus Master Scout.

There are 4 Ranger trainers throughout the galaxy

Related Skill Mods

Ranger Commands

Name Command Description Granted At
Area Track /areatrack Gives the Ranger the ability to track area clues to determine what type of people or creatures have been in the area recently. As you go up the Tracking branch, this skill becomes more useful. Novice Ranger
Rescue /rescue <target> This ability allows you to instantly taunt an NPC off of one of your group members. It does not always work. Advanced Trapping I
Conceal /conceal This allows you to use a camo kit to become far less noticable to MOB's while in a concealed state. This can also be used on other players. Also works against NPC's. Wayfaring I

Schematics

Tips

  • Ranger created camouflage kits are now usable by everyone. Any player may now self-apply a camouflage kit to gain a small conceal buff. This buff is less effective than if a Ranger had applied the camouflage, but it should aid crafters in avoiding the unwanted attention of critters near their installations. Also, camouflage kits are now usable from the button bar.
This means Rangers now have a second possible source of income, in addition to valued creature resources. Since camo kits require creature resources from the appropriate planet, it will go hand-in-hand with the hunting they already do. Extra cash for Rangers, for only a little extra work. :)
  • Rangers are sometimes sought after for tracking work. This includes going with a party or single individual to hunt down either other players or a rare creature spawn. Players are sometimes willing to tip a large sum of money, but sometimes none at all. Tracking for guild members is usually considered free, but guild members usually gift items instead of money, worth far more than most players will tip.
Finding players to track for can sometimes be reasonably hard work, and the only way you may get any work doing this is posting that you're available on your official server forums. Some players will tip you per hour, others will tip based on whether you find what they were looking for, and others have been reported to scam. Be alert and aware of all possibilities.

Community Information

Ranger Correspondent: Calculus_Entropy (Second Time)
Former Correspondents:

  • Owen-Lars
  • Calculus_Entropy
  • N'Raas

Ranger Forum: Offical Ranger Forum

Advertisement