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There are a total of nine primary professions a player may choose from. There are seven combat professions, four crafting professions and one entertainer profession. In addition to a main profession, there are four auxiliary professions that characters of any profession may pursue: [[Pilot]], [[Politician]], [[Beast Master]] and [[Chronicle Master]]. Each profession has an [[expertise]] system that allows them to extend the fuctionality and/or performance of their respectvie professions while allowing the player to create a unique skill template and play style.
{{note|For information on pre-NGE professions, see [[Professions (pre-NGE)]].}}
 
   
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Characters may change primary professions (and expertise) later in their career by visiting a [[profession counselor]]. The category of each profession affects the level the character becomes in the new profession. The first main profession change is free, however subsequent changes increase the fee up to 25 million. Every month, this "change counter" is decreased by one. So practically, a character can change his profession for free once a month.
With the advent of the [[NGE]], [[S#SOE|SOE]] scrapped the previous skill based Professions in favor of fewer, more 'iconic' paths known as careers. Each are exclusive, disallowing dabbling between them, much like classes in more traditional [[M#MMORPG|MMORPGs]]. There are a total of nine main careers to choose from, with seven revolving around combat. In addition to their main career, players can also begin auxillary careers, currently these are [[Pilot]] and [[Politician]], but will soon be joined by [[Beast Master]].
 
   
==Ground==
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== Primary ==
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=== Combat ===
   
===Combative===
 
 
* [[Bounty Hunter]]
 
* [[Bounty Hunter]]
 
* [[Commando]]
 
* [[Commando]]
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* [[Spy]]
 
* [[Spy]]
   
===Non-Combative===
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=== Crafting ===
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* [[Trader (Domestic Goods)]]
 
* [[Trader (Engineering)]]
 
* [[Trader (Munitions)]]
 
* [[Trader (Structures)]]
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=== Entertainer ===
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* [[Entertainer]]
 
* [[Entertainer]]
* [[Trader]]
 
** [[Trader (Domestic Goods)]]
 
** [[Trader (Engineering)]]
 
** [[Trader (Munitions)]]
 
** [[Trader (Structures)]]
 
* [[Beast Master]]
 
   
==Space==
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== Auxillary ==
* [[Freelance Pilot]]
 
* [[Imperial Pilot]]
 
* [[Alliance Pilot]]
 
   
==Other==
 
* [[Politician]]
 
 
* [[Beast Master]]
 
* [[Beast Master]]
 
* [[Politician]]
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* [[Chronicler]]
   
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== Pilot==
[[Category:Table of Contents]]
 
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* [[Alliance Pilot]]
 
* [[Freelance Pilot]]
 
* [[Imperial Pilot]]
 
[[Category:Professions]]

Latest revision as of 21:14, 8 December 2016

There are a total of nine primary professions a player may choose from. There are seven combat professions, four crafting professions and one entertainer profession. In addition to a main profession, there are four auxiliary professions that characters of any profession may pursue: Pilot, Politician, Beast Master and Chronicle Master. Each profession has an expertise system that allows them to extend the fuctionality and/or performance of their respectvie professions while allowing the player to create a unique skill template and play style.

Characters may change primary professions (and expertise) later in their career by visiting a profession counselor. The category of each profession affects the level the character becomes in the new profession. The first main profession change is free, however subsequent changes increase the fee up to 25 million. Every month, this "change counter" is decreased by one. So practically, a character can change his profession for free once a month.

Primary[]

Combat[]

Crafting[]

Entertainer[]

Auxillary[]

Pilot[]