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There are a total of nine primary professions a player may choose from. There are seven combat professions, four crafting professions and one entertainer profession. In addition to a main profession, there are four auxiliary professions that characters of any profession may pursue: [[Pilot]], [[Politician]], [[Beast Master]] and [[Chronicle Master]]. Each profession has an [[expertise]] system that allows them to extend the fuctionality and/or performance of their respectvie professions while allowing the player to create a unique skill template and play style.
With the advent of the [[NGE]], [[S#SOE|SOE]] scrapped the previous skill based [[Professions (pre NGE)|Professions]] in favor of fewer, more "iconic" paths known as careers. Each are exclusive, disallowing dabling between them, much like classes in more traditional [[M#MMORPG|MMORPGs]]. There are a total of nine careers to choose from with seven revolving around combat. In addition, players can also pickup secondary and tertiary careers; [[pilot]] and [[politician]] respectively.
 
   
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Characters may change primary professions (and expertise) later in their career by visiting a [[profession counselor]]. The category of each profession affects the level the character becomes in the new profession. The first main profession change is free, however subsequent changes increase the fee up to 25 million. Every month, this "change counter" is decreased by one. So practically, a character can change his profession for free once a month.
{{note|For information on pre-NGE professions, see [[Professions (pre NGE)]]}}
 
   
== Ground (Iconic) ==
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== Primary ==
=== Combative ===
 
* [[Bounty Hunter]] ([[Boba Fett]])
 
* [[Commando]] ([[Commander Cody]])
 
* [[Jedi|Jedi (a.k.a. Force Sensitive)]] ([[Luke Skywalker]])
 
* [[Medic]] ([[2-1B]])
 
* [[Officer]] ([[Princess Leia]])
 
* [[Smuggler]] ([[Han Solo]])
 
* [[Spy]] ([[Boushh]])
 
   
=== Non-Combative ===
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=== Combat ===
* [[Entertainer]] ([[Oola]])
 
* [[Trader]] ([[Lando Calrissian]])
 
** [[Trader (Domestic Goods)]]
 
** [[Trader (Engineering)]]
 
** [[Trader (Munitions)]]
 
** [[Trader (Structures)]]
 
   
 
* [[Bounty Hunter]]
== Space ==
 
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* [[Commando]]
* [[Freelance Pilot]] ([[Chewbacca]])
 
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* [[Jedi]]
* [[Imperial Pilot]] (TIE Pilot)
 
 
* [[Medic]]
* [[Alliance Pilot|Rebel Pilot]] ([[Ackbar]])
 
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* [[Officer]]
 
* [[Smuggler]]
 
* [[Spy]]
   
== Other ==
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=== Crafting ===
* [[Politician]] ([[Bail Organa]])
 
   
 
* [[Trader (Domestic Goods)]]
[[Category:Table of Contents]]
 
 
* [[Trader (Engineering)]]
 
* [[Trader (Munitions)]]
 
* [[Trader (Structures)]]
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=== Entertainer ===
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* [[Entertainer]]
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== Auxillary ==
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* [[Beast Master]]
 
* [[Politician]]
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* [[Chronicler]]
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== Pilot==
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* [[Alliance Pilot]]
 
* [[Freelance Pilot]]
 
* [[Imperial Pilot]]
 
[[Category:Professions]]

Latest revision as of 21:14, 8 December 2016

There are a total of nine primary professions a player may choose from. There are seven combat professions, four crafting professions and one entertainer profession. In addition to a main profession, there are four auxiliary professions that characters of any profession may pursue: Pilot, Politician, Beast Master and Chronicle Master. Each profession has an expertise system that allows them to extend the fuctionality and/or performance of their respectvie professions while allowing the player to create a unique skill template and play style.

Characters may change primary professions (and expertise) later in their career by visiting a profession counselor. The category of each profession affects the level the character becomes in the new profession. The first main profession change is free, however subsequent changes increase the fee up to 25 million. Every month, this "change counter" is decreased by one. So practically, a character can change his profession for free once a month.

Primary[]

Combat[]

Crafting[]

Entertainer[]

Auxillary[]

Pilot[]