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Difficulty

Recommended combat levels: 80 and higher

NsisterGate

The Front Gate

The Nightsister Stronghold on Dathomir (-4002 -58) is one of the most dangerous places on a dangerous planet. It is the location for several Sister-oriented quests, and even with the advent of Mustafar is still one of the best places in the game for pure combat adventure. However, the material rewards for these quests are quite small and they give no experience beyond what is gained through combat), but reward through good gameplay and exciting combat.

Game Info[]

The Nightsister Stronghold compound is very heavily guarded by:

  • Nightsister Sentries (CL83 elite)
  • Nightsister Protectors (CL81 elite)
  • Nightsister Elders (CL90 boss)
  • Nightsister Initiates (CL86 elite)
  • Nightsister Sentinels (CL86 elite)
  • Nightsister Rancors (CL88 elite)

Many of the quests here involve entering the Stronghold itself and speaking with the sisters on the second floor. The other quest givers are scattered around the compound.

Baritha[]

Baritha

The beautiful and deadly Baritha

Part One[]

  • Level: none, escort mission
  • Reward:
    • 10 Nightsister faction

Conversation with Baritha[]

Baritha: I have heard of your name spoken in whispers among the Sisters. You want to help me, don't you? You will feel more complete by offering your help, and want to give in to my every desire....
PC: What are you doing to my head?
Baritha: I am helping you, little one. I am helping you to see that you cannot be happy unless you fulfill my whims... Anything I want, I deserve... I am helping you to see that. You like it when I help you, don't you? And now you want to help me.
PC: What's going on he--.......... yesss... Yes, I want to help you.
Baritha: Yes, you are a good little one, aren't you? You will now bring me the newest arrival to the Imperial Prison. He is quite handsome, and I have not had a fun toy to play with for a while. Do not make me wait long...

Once you speak with Baritha (-3976 -172) you realize you may have got more than you bargained for.... Somehow, you are not quite able to overcome her Force Charm, and soon you find yourself tasked with bringing her a new "toy" in the form of a newly arrived Imperial in the vicinity. You are to bring her the Officer so that she can... entertain... herself.

At the waypoint you find an Imperial Sergeant who agrees to come with you once he sees your weapon. Return to Baritha for your reward.

Conversation with Baritha[]

Baritha: Oh, he is a strong looking one, isn't he? I hope this one will be more of a challenge this time.... you have done well, my precious pet. You may please me again in the future. For now, leave me.

Part Two[]

Reformed Nightsister

A reformed nightsister

  • Level:80
  • Reward: 20 Nightsister faction points

Conversation with Baritha[]

Baritha: I am sickened to hear what has recently happened. It seems the Singing Mountain Sisters know not how to leave well enough alone. Very well, I shall set my pet upon them, won't I?
PC: What has the enemy done?
Baritha: The loathsome Singing Sisters have had the audacity to persuade one of our Sisters forsake the use of the Shadow Magics! This will not do. How dare they try to play with the mind of a Nightsister!! Who do they think they are?
PC: Yes, my mistress, I will fulfill your wishes.
Baritha: Yes, it pleases you more than anything to do so. Go find the Nightsister who has fallen sway to the Singing Mountain's silly preachings, then bring her back to me. You may do as you please to the other Sisters there.

Baritha's next job for her new "pet", also known as you, is to punish a wayward Nightsister. It seems that some of the Singing Mountain sisters were able to persuade her to stop using the Dark Side of The Force, and for this affront, the sister must be shown the error or her ways.

At the location you find a Reformed Nightsister. There are also two Singing Mountain Guardians (CL80) who will attack you on sight. Converse with her (she will beg you to let her go), and then return to Baritha.

Conversation with Baritha[]

Baritha: Oh, you brought her back here. Here, let me pat you on the head, precious pet. You did good, didn't you? Yes, you did good... Now, as for you, Sister, you will learn the price of your mistake. Leave me, pet.

Part Three[]

  • Level: none, escort mission
  • Reward: none

Conversation with Baritha[]

Baritha: Oh, the Empire is quite effective indeed, aren't they? They have already sent someone to replace my 'toy'. Perhaps this one might know how to leave our beautiful planet this time. Pet! Go fetch this one for me!
PC: Why does my mistress wish to leave?
Baritha: There is a whole galaxy out there, little pet, which I think you very well know. The Sisters only wish to visit your people and bring them our culture. If they refuse... *sigh*... then we will have to kill them. I know they will be happy with us as their rulers.
PC: Yes, my dark mistress.
Baritha: So willing... you are such a good pet, aren't you? Now, go bring him here unharmed and maybe I'll give you a treat... you'd like that, wouldn't you?

The Imperial Blockade of Dathomir has caused the Witches to hate the Empire, for they wish to leave the planet and spread their "culture" around the galaxy. A new replacement has arrived for the Imperial you kidnapped for Baritha, and she thinks he may know how to get off the planet. She wishes you to bring him to her.

The Imperial Staff Corporal who is your target has a bugged dialog (as of 17 April 06, still bugged in Aug 2010), but this is irrelevant to the mission. Once you speak with him, return to Baritha, who is very happy to have yet another trophy from your hands. After this mission, Baritha tells you that the Clan Mother wishes to see you.

Conversation with Baritha[]

Baritha: Ah... he has the look of someone important... very good, pet. Now, go to your corner and sit there until Ihave further need of you.

Fath H'ray[]

Fath H'ray

Fath H'ray

Part One[]

  • Level: 78
  • Reward:
    • 350 credits
    • 10 Nightsister faction points

Conversation with Fath H'ray[]

Fath H'ray: Are you here to help, offworlder? I have little time for you if you're not. One of my rancors has escaped from its pen. These creatures take years to train and I don't want to lose all the work that went into this one. Could you help me get it back?
PC: Wouldn't the rancor eat me if I approached it?
Fath H'ray: Normally yes, but I've sprayed you with a musk that the rancor will recognize. You will be safe and it will follow you back here. Will you do it?
PC: Yes.
Fath H'ray: My scouts reported unusual rancor activity in this area. Go and check it out. If you find my rancor, bring it back here.

On the second floor of the stronghold stands Fath H'ray (-4118 -156), a rancor master. One of her rancor has escaped and she needs you to bring it back - don't worry, she will spray you with musk so that it won't eat you first time it sees you. Travel to the location she provides you.

When you get there, you find... a rancor, and a Nightsister rancor tamer, who is red - careful not to attack her by mistake. You are also attacked by two Singing Mountain rancor tamers (CL78). Use the radial menu to speak with the Nightsister there - she just glares at you and you are told to return to Fath.

Conversation with Fath H'ray[]

Fath H'ray: You have done well. Take this as compensation for your efforts.

Part Two[]

  • Level: 79
  • Reward:
    • 750 credits
    • 15 Nightsister faction points

Conversation with Fath H'ray[]

Fath H'ray: It appears that Singing Mountain Clan has been raiding our territory looking for rancor nests. They are probably also responsible for freeing the rancors from their pens. I need someone to wipe this raiding party out. Could you handle that?
PC: Yes.
Fath H'ray: Head to these coordinates. The Singing Mountain Clan's raiding party should be there. Wipe them all out. This will not be easy so you might wish to bring allies.

Fath tells you that the Singing Mountain clan has been raiding the Nightsister's rancor nests, and are obviously also responsible for freeing the rancors from their pens. Someone - you - has to wipe out the raiding party before things get worse. Fath knows where they are, and sends you to intercept them.

Your target is a Singing Mountain Clan huntress (CL79); the party contains 2 rancor tamers (CL79) and a scout (CL78). Once the huntress is dead, deal with the rest however you wish - flee, fight, it's up to you, the death of the huntress was your goal. Return to Fath and she rewards you.

Conversation with Fath H'ray[]

Fath H'ray: Well done. You are efficient, for an offworlder. Claim your reward.

Spell Weaver Leandra[]

Leandra

Spell Weaver Leandra

  • Level: 77-85
  • Reward: none

Spell Weaver Leandra (-4085 -210) is livid about a splinter-group of Nightsisters near the Great Canyon, far to the north. She says that these Sisters are an heretical abomination who do not even befriend the rancor, and orders you to scout their cave. The cave and its environs are inhabited by the following:

  • Cavern spider broodling (CL77)
  • Cavern spider (CL77)
  • Cavern spider hunter (CL80)
  • Reclusive cavern spider (CL81)
  • Cavern spider queen (CL84)
  • Spiderclan webdancer (CL78)
  • Spiderclan sentry (CL80)
  • Spiderclan auspex (CL80)
  • Spiderclan crawler (CL81)
  • Spiderclan elder (CL83)
  • Spiderclan acolyte (CL85)
  • Spiderclan sentinel (CL85)
  • Spiderclan stalker (CL85)
  • Kiin'Dray (CL83)

The waypoint you are given is to the Nightspider Cult Cave POI in the north of the planet. There is nothing else to this quest; if you agree to it and travel to the POI, you get a message saying you have arrived in the area you were sent to, but nothing else. This mini-mission is intended to make you aware of the POI and to encourage you to travel to it, nothing else.

A Nightsister protector[]

A Nightsister Protector

A Nightsister protector

  • Level: none
  • Reward: none

Conversation with a Nightsister protector[]

a Nightsister protector: You are a slave that has been granted greater freedoms, are you not? Then you are needed to help your mistresses defeat the Singing Mountain clan and their Clan Mother, Augwynne. You need to journey to the field of battle where your Nightsisters will claim victory over those worthless excuses for witches and take up arms against them.
PC: What will I be armed with?
a Nightsister protector: You shall be able to find more than ample supplies and weapons on the bodies of those who have come before you. Do not dare to disturb the dead bodies of your Mistresses, or even of the pathetic Singing Mountain sisters, for you are beneath such an honor. Now, you are directed to leave at once.
PC: Yes, my mistress, I shall.
a Nightsister protector: That is a good slave. Here is where the battle wages. Go forth and rip their hearts from their chests! You are commanded to fight until your life is quenched, at which time another will take your place. Now go!

The guardian of the gate (-3999 -65) is under the impression that you are a slave that has been granted greater freedoms - why else would you be wandering about the Nightsister Stronghold? She tells you that you are needed at the field of battle between the Nightsisters and the Singing Mountain Clan (she is talking about the Dathomir POI). There is nothing else to this quest; if you agree to it and travel to the POI, you get a message saying you have arrived in the area you were sent to, but nothing else. This mini-mission is intended to make you aware of the POI and to encourage you to travel to it, nothing else.

A Nightsister rancor tamer[]

A Nightsister Rancor Tamer

A Nightsister rancor tamer

  • Level: 60-85
  • Reward: none

Conversation with a Nightsister rancor tamer[]

a Nightsister rancor tamer: Slave, I will have words with you. You seem to have been given more freedom than most of your ilk, therefore I charge you with a task that other slaves may are not able to complete. It has come to my attention that there is a cave filled with many inbred rancors. These creatures must be destroyed before they spread their line. Are you ready for your task?
PC: How could something like this happen?
a Nightsister rancor tamer: A fellow sister had found that even though she desired to be trained to tame rancors, she had not the skill within her. Though she was directed to undertake different tasks, she rebelled and went into exile. It seems she has decided to continue with her training on her own, resulting in a perversion of the noble line of rancor. You will eradicate these mutants.
PC: Yes, mistress.
a Nightsister rancor tamer: I will mark the location of the cave on your datapad so that you can attend to this immediately. You are charged with entering the cave and destroying as many of these abominations as possible before you find your own life extinguished. Go now.

This proud rancor tamer (-4156 -83) has an urgent task for a slave with a mind of their own - that would be you. A Sister who wanted to train rancor but lacked the skill has taken it upon herself to breed a new strain of mutant rancor which now fills a cave nearby. The tamer demands that you travel to the Mutant Rancor Cave and purge it of the mutant rancor which threatens to damage the noble line of rancors bred on Dathomir. The cave is full of several different types of rancor:

  • Rancor youth (CL60)
  • Gnarled rancor (CL79)
  • Mutant rancor (CL81)
  • Enraged bull rancor (CL85)

There is nothing else to this quest; if you agree to it and travel to the POI, you get a message saying you have arrived in the area you were sent to, but nothing else. This mini-mission is intended to make you aware of the rancor cave and to encourage you to travel to it, nothing else.

Stronghold I: Diax[]

Diax

Diax

Part One[]

  • Level: 82
  • Reward:
    • 410 Singing Mountain Clan faction points
    • 100 Credits
    • 10 Nightsister faction points

Conversation with Diax[]

Diax: Yes? Come closer. You'll do nicely, outsider. I'm struggling with a dilemma. I'm an apprentice healer in the service of Kais. I find myself constantly competing for her favor with another apprentice. Would you object to making sure she never hinders me again?
PC: Why?
Diax: I'd take care of this myself, but it would reflect poorly on the healers if I did. The rest of the clan shouldn't see us as political schemers. The last thing I need is Kais to see me as overly ambitious. If you help me with this dilemma I'll be sure to reward you well.
PC: I will do it.
Diax: That's fine. Daverda is currently gathering herbs near the location I've marked on this map. Go there, kill her, and return quickly.

Diax (-4118 -145), an apprentice healer, tells you that she is having trouble with a rival named Daverda. It would look bad for one of the healers to move against another, so your services will do nicely. If you agree, she gives you the location of Daverda, who is gathering herbs nearby.

Daverda (CL82) is a Nightsister Initiate and will be found close to the Stronghold at the location provided. She is not an easy fight, but once she is dead, return to Diax. She will reward you - speak to her again for part two.

Conversation with Diax[]

Diax: Ah, she is... dead? Oh lovely. I'm glad you are working for me. Yes, you are such a wonderful little pet. As promised - here is your treat, pet.

Part Two[]

  • Level: 79
  • Reward:
    • 395 Nightsister faction points (lose 795 Singing Mountain faction points)
    • 10 Nightsister faction points (for completion)
    • 75 credits
    • Damage Stimpack - B (heal 119, 8 uses)

Conversation with Diax[]

Diax: You have done well so far. I have another task for you. Our spies report having seen a certain singing mountain clan healer using an incredibly effective salve. From what I am told the salve sounds like something I read about once, I believe it was called bac-ta. Are you willing to find this healer and bring me her salve to study?
PC: Why should I?
Diax: Do this for me and I will let Kais know you can be trusted. Also I will reward you with a kit of healing herbs and poultices.
PC: Yes, I will.
Diax: Good. The scouts report her location over that way. Don't try to negotiate with her. Just eliminate her as quickly and efficiently as possible. I do not want the Singing Mountain Clan to know we have stolen their secret. Once you have the salve, return it to me.

Diax says that there is a Singing Mountain clanswitch nearby who is known to possess a powerful healing agent called "bac-ta". Diax wants it, and this witch removed, and promises to tell Kaiss, the Nightsister chief healer, you can be trusted if you help her. If you agree, she gives you a location, and off you go.

The witch you are hunting is named Espernia (CL79), a Singing Mountain Clan huntress. Kill her and return to Diax with the Healing Salve. She has obtained an audience for you with Kais, the chief healer, who is in the next room.

Conversation with Diax[]

Diax: You have the salve? Give it to me at once. Hmm, what an odd smell. Familiar, but I just can't place it. Very well, here is your reward. Kais should be waiting for you. I must study the salve. Leave.

Stronghold II: Kais[]

Kais

Kais

Part One[]

  • Level: 6
  • Reward:
    • 10 Nightsister faction points

Conversation with Kais[]

Kais: Sit and drink. You have been watched and deemed worthy to offer your services. You will venture into the dark of the forests and gaze upon the fangs of a Gaping Spider for me, correct?
PC: Why would I face such a trial?
Kais: The Clan Mother, Gethzerion, has wisely called upon my skills as a healer. I will heal any wounds that shall arise with the Imperials, but to do so, I need the power of the Gaping Spider within my hands. You will give me that power, will you not?
PC: Yes, I will do so.
Kais: Yes, you will. Arm yourself with your worthless weapons and defeat the eight-legged horror. Once you have quenched its life, reach inside its maw and rip out its poison glands. Only then will you return to me.

Kais (-4085 -157), the chief healer of the Nightsisters, has a task for you. Gethzerion, the Clan Mother, has bid Kais to develop a medicine against the Imperial attacks. To do this, she needs the Gaping Spider Poison Sacs from a Gaping Spider Queen, and she sends you to kill one, and bring her its poison glands. Accept her mission, and head off into the wilds.

The CL6 spider you find is nothing compared to the witches you have faced so far - kill it and return to Kais (there is no need to loot it unless you want to). Talk to her and complete the quest. She "thanks" you and tells you to speak with her again.

Conversation with Kais[]

Kais: A pristine collection of succulent venom is held within this jar. You have done well, young one. Now, bite this leaf, for it will slow the poison within your gullet. After you have done so, speak with me again.

Part Two[]

  • Level: 75
  • Reward:
    • 10 Nightsister faction points

Conversation with Kais[]

Kais: I hold the power of the spider within my hand, yet this will extinguish life within a few beats of the heart. I need of you to bring me the strength of time to couple with the strength of death. Bring me the heart of a cumbersome Malkloc.
PC: What does it's heart have to do with 'time'?
Kais: The Malkloc is birthed and dies as does everything else. For every beat of its heart, many smaller creatures will see their whole cycle pass before them, making the Malkloc immortal in comparison. Within its heart is captured time, itself.
PC: I will do so.
Kais: You will need to choose one that is in the prime of its life, for it still holds much time within its heart. Bring it to me and you will have pleased the Clan Mother.

The chief healer tells you that she now needs the "strength of time to couple with the strength of death" in the venom you have brought her. Kais tells you that the Malkloc of Dathomir holds time in its heart, and she needs one - a Malkloc Heart, that is. She sends you out to find one at the location she has provided. Once more to the hunt....

You will find a Massive Malkloc (CL75), and though these beasts are usually docile, this one is an exception. Once it is dead, return to Kais.

Conversation with Kais[]

Kais: Together with both Spider and Malkloc combined, a toxin can be made to live forever within a person's blood. I will now draw these powers together with the mysteries of the Shadow. Speak with me when I am done.

Part Three[]

  • Level: none, delivery mission
  • Reward:
    • 5 Nightsister faction points

Conversation with Kais[]

Kais: The two reagents have been combined, and bring forth a glorious toxin. You will now fulfill the Clan Mother's request and bring this toxin to one who guards the prison of the Imperials.
PC: Who is this guard?
Kais: He is one who has tasted a poison more deadly than anything I can create. Baritha's methods are quite... effective. Once this poison has been consumed by all of those that call themselves Imperials, it will stay within their system until activated. If the Mother asks of it, I will bring forth the agent that shall bring the toxin to life.
PC: I will do this, yes.
Kais: The guard is most willing to help condemn his brethren, and knows what to do. Take this powder to him, and he will ensure that all of the rest will taste of it.

Now that you have given Kais the reagents she needs, she says she has prepared a powerful toxin indeed. She wants you to take the Powdered Poison to "one who guards the prison of the Imperials" - and she doesn't mean as a delivery. Even though they wield the Dark Side of The Force, the Dathomir Witches hate the Imperials for blockading them onto Dathomir, and they now want you to be an instrument of death against their enemy. A guard at the prison has agreed to use the poison to taint the water supply, and you must meet with him.

You will find a Coerced Guard (this is the guard you kidnapped for Baritha earlier!) at the waypoint provided. Go see him, then return to Kais. She tells you that you have done well, and sends you to the Clan Mother herself.

Conversation with Kais[]

Kais: You have helped to bring the Clan Mother into a more desirable bargaining position, for which she should be most grateful. For now, the poison resides within the Imperials until it is time for it to be called upon. Drink this, and you shall be freed of the agents within your own system. You have done well.

Stronghold III: Gethzerion[]

Part One[]

Gethzerion

Gethzerion

  • Level: 71
  • Reward:
    • 10 Nightsister faction points

Conversation with Gethzerion[]

Gethzerion: So, you are the one that Baritha has been mooning over. Considering I am recently missing a slave, I will have to take you from her. Your first act as my slave will be to take care of your predecessor. Do you understand?
PC: What do you mean by predecessor?
Gethzerion: My first and foremost among slaves was a cunning man by the name of Dal Zeybuub. Unfortunately for him, My Prime Slave thinks too highly of himself. Rather than betraying me, as he plans, he will now be a victim of his own thoughts betraying him.
PC: Yes, Clan Mother. I shall do so.
Gethzerion: Very good... quick to respond, and very clear... I shall see if there may be more than slavery for you. For now, go find my slave, then kill him in a most painful manner. Once the punishment has been exacted, bring his heart back to me.

Gethzerion (-4087 -136), Clan Mother of the Nightsisters, is a powerful wielder of the Dark Side - and she has decided that you will do nicely as her new slave! But first, she thinks you needs to eliminate your "predecessor" as her slave, who she says has been plotting against her. She gives you his location, and sends you to bring back his heart.

Gethzerion's Prime Slave (CL71), is not far from the stronghold. Once he is dead, return to the Clan Mother with the Jar of Guts. She says she feels she is not using you to your full potential, and tells you to come see her again.

Conversation with Gethzerion[]

Gethzerion: Ahhhh... Dal's heart... Once it has been chilled, it will make for a most pleasant dinner. I have found that it is true that vengeance is best served cold. As for you... I sense I am not using you to the fullest.. Come back to me after I have thought this matter over.

Part Two[]

  • Level: 78
  • Reward:
    • 1170 Nightsister faction points (for three total kills - you will lose 780 Singing Mountain for each kill)
    • 15 Nightsister faction points (for completion)

Conversation with Gethzerion[]

Gethzerion: I have decided that you may serve me better were you not under the yoke of slavery. Go show me your effectiveness at destroying those weak Singing Mountain sisters, and I will consider the prospect further.
PC: If I do so, will I retain my freedom?
Gethzerion: Perhaps. Perhaps not. Depending on how well you do, I may decide to grant you that boon, for I am a gracious Mother. Now go!
PC: I will not fail you, Mother.
Gethzerion: Baritha has brought to my attention that a few of the Singing Mountain sisters have had the audacity to enter our territory. Silence their spells and lead them to the carrion-feeders.

The Clan Mother thinks that you might serve her better if you are not under the yoke of slavery - but she cannot decide. She tells you to go and defeat "the weak Singing Mountain sisters" and she will reconsider the issue. There is a patrol which has wandered into Nightsister territory that you are to intercept and destroy, to prove your worth to her.

Once you arrive at the location, a Singing Mountain Clan Scout (CL84 Elite) will spawn. Defeat her, and return to Gethzerion in triumph. She tells you that you are given your freedom - for now - but that she has another mission for you.

Conversation with Gethzerion[]

Gethzerion: So you handled yourself better than some of these pathetic women who call themselves Witches? Very well then - your freedom is granted... for now. I will have a more important purpose for you, so stay close.

Part Three[]

Geth1

Talking to Gethzerion

  • Level: 80
  • Reward:
    • 10 Nightsister factions points

Conversation with Gethzerion[]

Gethzerion: You have proven yourself adequate to my uses. I hereby name you my Dagger... and from now on you will be my personal assassin. I now need you to target your first victim.
PC: Who shall I dispatch now?
Gethzerion: You will be ending the short life of Sister Aelta, one of the Singing Mountain Sisters. Ever since Augwynne, Clan Mother of the Singers, has lost both of her daughters she has 'adopted' two more. You will show that old crone that I will not accept this.
PC: Yes, Clan Mother, I will do so.
Gethzerion: Your willingness is pleasing to me. You will locate and kill Sister Aelta, getting her out of my hair once and for all. Do the deed, then return to let me know.

You have made the Clan Mother very happy. She gives you your freedom, and names you her Dagger - her personal assassin, a dubious honor indeed. Now that you have established your right walk freely among the Nightsisters, you are to eliminate a powerful Singing Clan enemy, one of the adopted daughters of their clan mother.

The daughter, Sister Aelta (CL90 Elite), is within Nightsister territory even now - an excellent time to move against her. Travel to the location provided and destroy her. She will be alone, and any Nightsisters in the area might attack her as well - if they don't try to kill you first. When you see Gethzerion again she is very pleased that the Clan Mother of the Singing Mountain is now childless.

Conversation with Gethzerion[]

Gethzerion: You have done well on your first assignment for me. My left breast is warmed at the thought of the pain she felt as she died. Any of those foolish Singing sisters will do well to heed this warning : Augwynne's daughters are dead, and they will not be 'replaced'!

Part Four[]

  • Level: 80
  • Reward:
    • 30 Nightsister faction points

Conversation with Gethzerion[]

Gethzerion: That... that.... that WITCH!!! How dare she!? When I find her, I will tear her soul apart!! Ahhh... yessss... and that's exactly what she expects, isn't it? What a clever little trap... but she didn't expect you, did she, my little Dagger? You will go and kill Sister Chastina for her impudence!
PC: If I might ask, what troubles you so?
Gethzerion: How DARE she? That withered hag, Augwynne, has chosen another 'daughter', my former friend Chastina. She has gone so far as to give to Chastina her necklace! That is MY necklace!!! As Augwynne's real daughter, I DESERVE IT!!! ... -er-.... Why am I telling you this?
PC: I shall do so at once, gracious Mother!
Gethzerion: Track that filthy, brazen witch down... when you find her, rip her heart out and show it to her! Afterwards, remove that necklace she wrongfully wears around her neck and bring it back to me.

The Clan Mother is furious - but not at you. Augwynne, the Clan Mother of the Singing Mountain, has chosen another daughter, and a former friend of Gethzerion. She has given the new daughter a special necklace, a necklace that once belonged to Gethzerion herself, who you now learn is ALSO a daughter of Augwynne! Gethzerion tells you that this new daughter must die, at once.

Your target's name is Sister Chastina (CL90 Elite). When Chastina is dead, return to the Clan Mother with the Slave Collar. She says that you have pleased her, but not to try her patience. If she needs you in the future, she will call upon you.

Conversation with Gethzerion[]

Gethzerion: Yes... my necklace! Were I able to have succeeded in beheading my moth... I mean to say, beheading that Clan Mother.... well, either way, it is mine now, where it should have been for many years now. You have pleased my very, very much.

This ends the Nightsister Themepark.

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