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M3-A "Scyk" Interceptor
Syck
Certification Basic Pilot
Mass ~12k
Role Light fighter
Crew Pilot only
Weapon Mounts Projectile weapon x1
Ordnance x1
Astromech Technology Flight computer
Acceleration 50
Deceleration 50
Yaw Rate 600
Pitch Rate 600
Roll Rate 300
Speed Modifier 0.95
Pictures Style 1 Textures

Style 2 Textures

Game Info[]

The Scyk Interceptor is a light starfighter with which Freelance Pilots begin their career. Freelance trainers provide fledgling pilots a Scyk when they sign on. In addition, since the NGE all players have the opportunity to get a free Scyk Interceptor on Tansarii Point Station, for travel to Station Gamma and for use against the Black Sun pirates in the Ord Mantel System. The Scyk is a small ship with little firepower, but it is very quick and able to maneuver well. In addition, it makes a serviceable ship for beginning space miners. Lastly, as with the Z-95 and Light Duty TIE fighters, shipwrights can produce a high-mass variant of this ship that is capable of carrying 95,000 points of mass.

Weapons configurations[]

Packing only one weapon, and having very little space capacity, this fighter should be equipped with a missile launcher in addition to a blaster weapon. Due to the low space capacity, it may be difficult to fit droid interfaces, armor, shield generators and counter-measure packs at the same time. It is recommendable to sacrifice droid interface+droid and prioritize powerful weapons and relatively powerful shield generator and armor.

External links[]

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