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Haymir Rendundi

Haymir Rendundi

Haymir Rendundi is the Imperial Pilot Tier III trainer for Black Epsilon and is located on Yavin IV at the Imperial Outpost there (4065, -6193). Haymir will give you four, multi-part missions and will train you after each one. Advancement depends only on mission completion for this entire Tier.

Pilot Missions[]

The missions for this tier contain multiple parts.

Conversation with Haymir Rendundi[]

Haymir Rendundi: %TU. What kind of name is that?
PC: A good one.
Haymir Rendundi: Not in my book it isn't. Who sent you? I need soldiers! And this is what I get.
PC: Prisk Kith'Vys told me to report to you for my new assignment.
Haymir Rendundi: Lucky me. Listen up. As you probably know the Empire has been running salvage operations in this system. Unfortunately, we are not the only ones who have taken an interest in the wreckage of the Death Star. We have to deal with pirates, on top of members of the Rebel Alliance trying to get their hands on top secret technologies.
PC: Sounds like a job for local security to handle.
Haymir Rendundi: Storm Squadron has done the brunt of the work already in this system, but they are in the process of being reassigned. Not to mention that a new threat has emerged and High Command thinks that we are just the right people to take care of it.
PC: What would this new problem be?
Haymir Rendundi: Did I say you could ask questions? I will explain it all in good time and I can do without your comments. Anyway, it would seem that Nym and the Rebellion have decided to work together in harrying Imperial forces while grabbing as much salvage as they can.
PC: [wait]
Haymir Rendundi: So you can be silent when required. That is a good thing. Nym is a pirate chief from the Lok system. We have known for a long time that he sympathized with the Rebellion but, as long as he stayed out of the way, we didn't care. It looks like he has had a policy change.
PC: So we are to try to split the alliance between Nym and the Rebellion?
Haymir Rendundi: You catch on quick. Our first task is to locate a Rebel officer or spy and try to find out about their joint operation. If we can discover how the two forces are working together we can figure out how best to break their alliance. You are to take patrol inside the Yavin system and perform scans of the zone until you can find a ranking member of the Rebel Alliance. Capture and inspect that ship to see if they have the information we are looking for.
PC: Yes, sir!
Haymir Rendundi: While you are up there, do not be surprised if we contact you again. This operation will involve careful timing and precise actions. Do not fail me.

Patrol the Yavin system[]

Yavin System: Patrol the Yavin System[]

Description:

An Alliance has been built between the Rebels and Nym. Their combined forces are causing a great deal of havok with the Imperial salvage operation in the Yavin system. Black Epsilon has been brought in to try force Nym to break off his direct alliance with the Rebellion. In order to start this operation command needs to gather intelligence on their joint operation so you are going out on patrol to find a Rebel officer who might have access to that information.

Travel to the waypoints given to you. You will finish 3 of the 4 waypoints. About half way to the fourth waypoint, your mission will update. If not, finish traveling to the fourth waypoint.

Yavin System: Inspect the Rebel Spy[]

Description:

Remain in the Yavin system and inspect the Rebel spy. While on your patrol your short range scanners picked up the signature of a Rebel spy. Intercept and disable this Rebel, so you can inspect it for any sort of operations plan between Nym and the Rebellion.

You are sent to inspect the Rebel Spy. Proceed to waypoint. While on your way, cycle through targets; you are looking for Rebel Spy. It is a Tier 4 A-Wing "Rebel Spy"; proceed to inspect it. If it is what you are looking for you will have to disable then dock with it. If it isn't what you are looking for, you will have to destroy it and wait for a new spawn. Once docking is done your mission will be complete.

In addition - This mission is very tricky due to the fact as you approach the 1st waypoint a Rebel contingent of about 5 ships (Tier 3) will always be there. Unless your ship is severely boosted up in gear or you have a gaming buddy there is virtually no clear way to do this solo, and it can get very very frustrating. Remember a lot of the time when you kill one ship another will respawn quickly so even after knocking out a ship your still up against 5 or more, most annoying.

Yavin System: Deliver the Rebel Data[]

Description:

Remain in the Yavin system and deliver the joint operations plan. You will receive a navigation waypoint to a shuttle that will pick up the joint operations plan from you. Travel to this navigation waypoint and wait for the shuttle to arrive. Once the shuttle arrives, press the 'U' key to dock with the shuttle targeted to transfer the plans. Enemy fighters will attempt to stop this delivery from taking place. You must keep yourself, as well as, the shuttle alive until you can complete the delivery.

You are to deliver the plans you received in Part Two to an imperial shuttle. Proceed to waypoint; on your way you will be attacked by waves of 3 or 4 Tier 3 fighters and 1 Tier 4 ship:

  • 2 Tier 3 X-Wing "Rebel X-Wing"
  • 1 Tier 4 X-Wing "Rebel X-Wing"

or

  • 2 Tier 3 X-Wing "Rebel X-Wing"
  • 2 Tier 3 Y-Wing "Rebel Y-Wing"

Proceed to waypoint and dock as fast as you can for if you kill one wave of ships more will just keep spawning. They spawn about 2 minutes apart. While docked, start hyperspace sequence for Yavin IV: Crimson Flare. This will lose the aggro of the fighters that spawned while you were docking.

Yavin System: Capture a Rebel Y-wing[]

Description:

Now that command has the Joint Operations Plan they will need a live body to question so they can compare the two. This will enable the Empire to determine what is real and what is false in the plan. Capture a Rebel pilot so he can be questioned. Fortunately the location of a Rebel Y-wing pilot was discovered while you were delivering the Joint Operations Plan.

Once you are at Crimson Flare proceed to waypoint given. There will be 5 fighters:

  • 2 Tier 3 X-Wing "Rebel X-Wing"
  • 2 Tier 3 Y-Wing "Rebel Y-Wing"
  • 1 Tier 4 Y-Wing "Rebel Y-Wing Squad Leader"

Your objective is the Tier 4 Y-Wing. Once disabled, wait a few minutes and you will be updated to escorting it out of the system. At this point you can just do /follow and mission will be done shortly. After about 2 minutes, you will be attacked by:

  • Wave 1:
    • 2 Tier 3 A-Wing "Rebel A-Wing"
  • Wave 2:
    • 2 Tier 3 X-Wing "Rebel X-Wing"

You may ignore it or destroy it, either way you can complete the mission.

Rewards:

  • Credits: 25000 credits
  • 100 Imperial Faction Points
  • A level 6 Rendili "K-Class" Weapon Capacitor.

Conversation with Haymir Rendundi[]

Haymir Rendundi: I've seen worse - and I've seen better, too. If you want to stay with Black Epsilon, you'll need more skills.
PC: I think my mission was successful.
Haymir Rendundi: So you do. Well it is a good thing that we don't judge success on what you think. Fortunately we have both the operations plan and the Rebel officer.
PC: Did we find out how Nym and the Rebellion are working together?
Haymir Rendundi: You're just full of questions. But I suppose you are on the need-to-know list. Apparently there is a loose alliance between the Rebels and Nym that was forged by some Rebel officer. In exchange for Nym's help the Rebels are giving him a portion of the salvage. Fortunately for us, the deal is contingent on Nym not taking extensive losses.
PC: Why would Nym care about losses?
Haymir Rendundi: Apparently, Storm Squadron hit him pretty hard in the Lok system and he is still attempting to recover from that blow. We are currently working on ways to exploit his current timidness, because we feel that will be the key to causing the split.
PC: Why don't we just directly assault Nym's forces?
Haymir Rendundi: This is why we pay you to fly and not to think. A direct assault on Nym will have the desired effect but could also be costly for us as well. That is just the sort of advantage that the Rebels are waiting for. Sometimes the direct, kick down the door approach works just fine. But if you are going to learn anything from me, learn this...it is always better to have someone else do your dirty work for you.
PC: Yes, sir.
Haymir Rendundi: We will figure out how to split Nym and the Rebels, I assure you. But right now we need to focus on you. In order for you to be any use at all to me, you are going to need some training.
PC: What kind of training?
Haymir Rendundi: Today you will learn about advanced capability TIE vessels. When you're finished studying the data, come back and maybe I'll give you another mission.

Capture the Hutt Debris Smuggler[]

Conversation with Haymir Rendundi[]

Haymir Rendundi: OK, junior, new mission. We have careful reviewed all of the data that you somehow managed to provide us, and we believe that we have a course of action that will cause Nym to withdraw his aid to the Rebellion in this sector.
PC: I am ready and willing, sir.
Haymir Rendundi: How did I know that you were going to say that? Remember how I mentioned that there were other pirates at work in this system? Of course you don't. Hutts, man...Hutts are also working on salvaging as much as they can get their hands on. It would appear that they have a deal with Nym and the Rebels not to get in each other's way. Well, that is about to change.
PC: I don't quite follow you.
Haymir Rendundi: It's so simple. We start a fight between the Hutts and Nym. The Hutts do our dirty work for us and suddenly it becomes too expensive for Nym to operate in this system. He cannot afford to fight with both the Empire and Hutts.
PC: How do we get those two factions to start fighting?
Haymir Rendundi: Glad you asked. First we are going to need one of the Hutt's smuggler ships. You will capture that ship for us. We will retrofit that vessel with a special sensor jammer that will increase its signature, masking other ships flying with it.
PC: So you want me to get you a Hutt smuggler?
Haymir Rendundi: Correct! And after you capture the ship we will need you to stir up Nym's gang a bit with some Hutt broadcasts. Then you will be traveling with the retrofitted vessel in order to destroy some of Nym's fighters.
PC: Ah, I see. With the enlarged signature it will appear that the Hutt vessel is destroying Nym's men.
Haymir Rendundi: I am surprised. You are a little brighter than you look..not much, but a little. If all goes well Nym's forces will retaliate on the Hutts, who will simply think that Nym has double-crossed them.  And they in turn, will respond with force.

Yavin System: Capture the Hutt Debris Smuggler[]

Description:

Black Epsilon has come up with a plan to cause Nym to break off his assistance of the Rebellion in the Yavin system. First old wounds between the Hutts and Nym must be opened up in order to cause the two sides to start fighting. You are to capture a Hutt vessel, which the Empire will retrofit with a minor signature jammer, and then use it to attack Nym's forces. This should cause Nym to retaliate and, therefore, starting a fight between the two pirate factions.

Hyperspace to the Smuggler's Run sector

Capture the hutt debris smuggler. Proceed to waypoint where 5 Ships have spawned:

  • 4 Tier 3 Scyk "Hutt Skiff"
  • 1 Tier 3 Dunelizard "Hutt Debris Smuggler"

The Tier 3 Dunelizard is the objective you have to disable. Destroy the escort first; after disabling wait for it to be taken over then you will have to escort it against:

  • Wave 1:
    • 4 Tier 3 Scyk "Hutt Fighter"
  • Wave 2:
    • 3 Tier 3 Dunelizard "Hutt Gunship"
  • Wave 3:
    • 3 Tier 3 Dunelizard "Hutt Gunship"

You may ignore or destroy which ever you choose.

Yavin System: Broadcasting in Nym's Space[]

Description:

The next stage of the plan is to move into an area that the Hutts and Nym have agreed belongs to Nym. Once in this region you will begin transmitting Hutt signals. This will cause Nym to send his men in to investigate why a Hutt vessel is in his area. You are then to destroy as many of Nym's men as you can while continuing to broadcast. When enough of Nym's men have heard the broadcast, they should be very aggrevated and quite confused as to what the Hutts are doing.

Proceed to wapoint. Here you will be attacked by 4 Waves of 4 Tier 3 fighters.

  • Wave 1:
    • 2 Tier 3 X-Wing "Nym Enforcer"
    • 2 Tier 3 Kimogila "Nym Blastboat"
  • Wave 2:
    • 3 Tier 3 Z-95 "Nym Fighter"
    • 1 Tier 4 Z-95 "Nym Fighter"
  • Wave 3:
    • 2 Tier 3 X-Wing "Nym Enforcer"
    • 2 Tier 3 Kimogila "Nym Blastboat"
  • Wave 4:
    • 3 Tier 3 Z-95 "Nym Fighter"
    • 1 Tier 4 Z-95 "Nym Fighter"

Once mission is completed hyper to the Ferrous Aurora sector unless you want to continue to killl the rest of the fighters that spawned. If you chose to kill the fighters then proceed to next mission without hypering.

Yavin System: Escort the Captured Hutt Freighter[]

Description:

The captured Hutt ship has been retrofit with the signature jammer and autopilot system. The jammer will allow you to remain hidden by the ships signature. When Nym's men scan the area all they will see is the Hutt ship and not your TIE. We will move this ship through Nym's territory. Since they are already highly angered they are sure to try to retaliate on the Hutt vessel. You are to protect the vessel and destroy any who try to attack it.

Proceed to waypoint and meet the freighter. Escort the Tier 3 Dunelizard. On the way you will run into 2 Waves of spawns each has 3 Tier 3 fighters and 1 Tier 4 fighter; you may ignore or kill them, either way you can complete the mission.

  • Wave 1:
    • 3 Tier 3 X-Wing "Nym Enforcer"
    • 1 Tier 4 Z-95 "Nym Captain"
  • Wave 2:
    • 3 Tier 3 X-Wing "Nym Enforcer"
    • 1 Tier 4 Z-95 "Nym Captain"


Yavin System: Help the Hutts Battle Nym's Forces[]

Description:

Remain in the Yavin system and help the Hutts beat Nym in a battle. You will receive a navigation waypoint to the place where the battle is going to take place. Travel to this location and wait for the arrival of the Hutts and Nym's men. When the battle is joined, assist the Hutts on destroying Nym's men before Nym's men can wipe out the Hutts. If all of the Hutts die then you will have lost the battle. Be very careful because the Hutts are not friendly and will fire on you.

Proceed to waypoint where 4 Tier 4 Hutt fighters will spawn. They are attackable, but do not kill them. Then 8 Tier 4 Nym fighters will spawn; kill the Nym's not the Hutts:

  • 7 Tier 4 X-Wing "Nym Enforcer"
  • 1 Tier 4 Z-95 "Nym Captain"

This is a tough mission, one of the hardest I have seen with using level 5 equipment. Once all the nyms are destroyed return to base.

Rewards:

  • Credits: 25000 credits
  • 100 Imperial Faction Points
  • A level 6 Sienar Fleet Systems Military Grade Droid Interface.

Rescue the Imperial Freighter[]

Yavin System: Rescue the Imperial Freighter[]

Description:

Travel to the Yavin system and rescue a damaged Imperial freighter. Once inside the system, you will receive a navigation waypoint to the freighter's location. The freighter is damaged and currently unable to move. You will need to travel to the freighter location and assist it with repairs. When you reach the freighter, target it and press the 'U' key or type /dock to assist it with repairs. Once the freighter is repaired, escort it through the system.

Hyperspace to Smuggler's Run sector

Proceed to waypoint where you will dock with an "Imperial Medium Freighter". Then escort the freighter. Enemy starfighters will spawn; you can just ignore and complete mission by escorting or kill it.

  • Wave 1:
    • 1 Tier 3 Y-Wing "Nym Bomber"
    • 3 Tier 3 X-Wing "Nym Enforcer"
    • 1 Tier 4 Z-95 "Nym Captain"
  • Wave 2:
    • 4 Tier 3 A-Wing "Rebel A-Wing"
    • 1 Tier 3 B-Wing "Rebel B-Wing"
    • 1 Tier 3 Z-95 "Rebel Z-94"

Yavin System: Eliminate the Rebel Emissary[]

Description:

Eliminate the Rebel emissary as he moves through the Yavin system. With the information on the attack gathered from the freighter, Black Epsilon has managed to determine where the Rebel emissary is. Without the Emissary the Rebels will have a hard time keeping Nym's support.

Proceed to waypoint. Here you will fight 1 tier 4 nova cruiser plus 7 Tier 3 escort fighters. May or may not want to bring help on this one.

  • 3 Tier 3 A-Wing "Rebel A-Wing"
  • 3 Tier 3 X-Wing "Rebel X-Wing"
  • 1 Tier 3 B-Wing "Rebel B-Wing"
  • 1 Tier 4 Nova Courier "Rebel Emissary"

Rewards:

  • Credits: 25000 credits
  • 100 Imperial Faction Points
  • A level 6 Sienar Design Systems High-Output Reactor.

Capture the Nym Smuggler Transport[]

Lok System: Capture the Nym Smuggler Transport[]

Description:

Now that the alliance between the Rebels and Nym has been broken, it is time to punish Nym for crossing the Empire. Black Espilon will strike close to his home in the Lok system. Our first goal is to capture one of Nym's smugglers in the region in order to get information about his other vessels locations.

Hyperspace to Voria's Ember.

2 Ships will spawn: a Tier 3 nova courier "Nym Smuggler Transport" that you are supposed to disable and 7 Tier 3 Z-95 "Nym Fighter" that will attack once you get within range. Proceed to disable the nova courier. After being disabled, you will escort it. This is like most of the others, 1 ship will spawn, you can just ignore it. It spawns right at end of mission.

Lok System: Destroy the Nym Patrol Craft[]

Description:

Intercept and destroy the Nym Patrol Craft in the Lok system. Thanks to the information we gathered from the smuggler's vessel we have a lock on one of the craft Nym uses to patrol the Lok system. The patrol craft is a perfect target for our retribution on Nym.

Proceed to waypoint where you will be told to destroy 1 Tier 4 Nova Courier "Nym Patrol Craft" and 5 Tier 3 X-Wing "Nym Enforcer" escort fighters. Once the nova courier is destroyed, mission will be complete.

Lok System: Getting Nym's Attention[]

Description:

Black Epsilon wants to get a crack at bombing Nym's freighters. They are heavily guarded but if you were to draw off the fighters we would be able to launch our attack. You are to begin a transmission of your presence far from the freighter fleet. You will have to remain in that area for a long time in order to get the attention of Nym's fighters. You will most likely get a lot of attention but with any luck you will be able to pull the escorts away from the freighters and we can hit that fleet with our bombers.

Proceed to waypoint where you will defend that area for about 10 minutes from 5 waves of fighters each having 1 tier 4 fighter and 4 tier 3 fighters.

  • Wave 1:
    • 4 Tier 3 Z-95 "Nym Fighter"
    • 1 Tier 4 Z-95 "Nym Fighter"
  • Wave 2:
    • 4 Tier 3 X-Wing "Nym Enforcer"
    • 1 Tier 4 Z-95 "Nym Fighter"
  • Wave 3:
    • 4 Tier 3 Z-95 "Nym Fighter"
    • 1 Tier 4 Z-95 "Nym Fighter"
  • Wave 4:
    • 4 Tier 3 X-Wing "Nym Enforcer"
    • 1 Tier 4 Z-95 "Nym Fighter"
  • Wave 5:
    • 4 Tier 3 Z-95 "Nym Fighter"
    • 1 Tier 4 Z-95 "Nym Fighter"

Lok System: Destroy the Karthakk Queen[]

Description:

Destroy the Karthakk Queen in the Lok system. Nym's freighter fleet is in ruins and his fighters have been greatly reduced. We have learned from the pilot of the smuggler vessel you captured that Nym received a gift from the Rebels to help seal the now defunct deal. A gunboat was given to him by the Rebellion. We a ship of that power Nym will be able to quickly regain control and rebuild his fleet.

You are ordered to destroy the queen. This is a Tier 4 gunboat with 5 Tier 3 Fighter Escorts.

  • 3 Tier 3 Z-95 "Nym Fighter"
  • 2 Tier 3 X-Wing "Nym Enforcer"
  • 1 Tier 4 Assault Gunboat "Karthakk Queen"

It is recommended to bring a friend. After all ships are destroyed, return home to the trainer.

Rewards:

  • Credits: 25000 credits
  • 100 Imperial Faction Points
  • A level 6 Cygnus "Megadrive" Starship Engine.

Haymir Rendundi will send you to Dantooine Imperial Outpost to go speak with Insurgent for your next assignments.

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