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This quest is one of the Fate of the Galaxy pre-quests. |
This quest begins in the Southern Jedi Ruins on Mustafar. You have to examine an old box inside long building.
/way -1506 190 Old box;
Fragments of the past[]
Level: 75
Reward: 365 XP
Description:
- You've found some splinters of what appears to be a larger crystal. You're not sure what to do with them yet but have decided to keep them.
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Recommended combat levels: 75 and higher |
- Splinters of a crystal
- Inside the old box you find some small splinters of what appears to be a crystal. You scoop them up and put them in your backpack for now.
Crystal splinters[]
You've found some splinters of a crystal in a box. Not sure what to do with them yet you're just holding on to them.
Walk around until you get a popup that says the splinters are humming.
/way -1500 235 Hum 1;
- Strange vibrations
- All of a sudden you feel something vibrate in your backpack and you hear a low humming sound. As you open your backpack you see that it seems to come from the crystal splinters you found in the box earlier...
Search for Crystal splinters. Radial 'Gather up splinters'.
/way -1490 253 Crystal splinters;
- More splinters
- You've found some more crystal splinters. As soon as you put them in your backpack with the others, the old ones stop vibrating and glowing...
Fragments of the past, II[]
Level: 75
Reward: 365 XP
Description:
- You've found some splinters of what appears to be a larger crystal. When you came close to some other splinters, the ones you had started pulsing and making a humming noise. As soon as you found the new splinters and put them together, they stopped. They all seem to have been part of the same crystal.
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Recommended combat levels: 75 and higher |
Reunited?[]
It seems like the crystal splinters can sense when they are near more splinters from their original crystal. The missing splinters could be anywhere though. From looking at the pieces you have, you guess that there is at least four pieces missing.
You have to find 4 Shard splinters around Mustafar (in any order). To do this you must get a “humming” popup, then a “Splinters awake” task, where you must search the nearby area for a splinter. This is repeated for all 4 splinters. One is on the ground, the others are dropped from enemies
Shard splinter 1[]
/way 2176 3068 humming message 1;
- Splinters awake
- All of a sudden the now familiar vibrations and humming sounds from the crystal splinters in your backpack start again...
Splinters awake[]
The crystal splinters started making a noise in this area again. Maybe there's more fragments somewhere around here.
Find the splinter on the ground.
/wp 2135 3161 Crystal splinters
After you get Shard #1, you can head over and do shard 4 , since it's closer than 2 or 3.
Shard splinter 2[]
/way -1447 412 humming message 2;
- Splinters awake
- All of a sudden the now familiar vibrations and humming sounds from the crystal splinters in your backpack start again...
Splinters awake[]
The crystal splinters started making a noise in this area again. Maybe there's more fragments somewhere around here.
Defeat Xos in the Southern Jedi Ruins for splinter (CL88 Jedi) Only (1) spawns at radom locations nearby wp's. 20min-60min respawn (faster with grp, both/+ score on a kill)
/way -1407 340 Xos1; /way -1544 383 Xos2; /way -1463 547 Xos3; /way -1328 481 Xos4;
Note: An Inquisitorium Dark Trooper and an Inquisitorium Hunter will kill Xos if you don't act fast enough(i.e., 2 secs).
Inquisitorium Dark Trooper: Target acquired my lord.
Inquisitorium Hunter: Confirmed Attack pattern Ignimus. For the Emperor!
Shard splinter 3[]
/way 1020 955 humming message 3;
- Splinters awake
- All of a sudden the now familiar vibrations and humming sounds from the crystal splinters in your backpack start again...
Splinters awake[]
The crystal splinters started making a noise in this area again. Maybe there's more fragments somewhere around here.
Defeat Magma Horn for splinter (CL82 Tulrus).
/way 998 1012 Magma Horn;
Shard splinter 4[]
/way 3344 2880 humming message 4;
- Splinters awake
- All of a sudden the now familiar vibrations and humming sounds from the crystal splinters in your backpack start again...
Splinters awake[]
The crystal splinters started making a noise in this area again. Maybe there's more fragments somewhere around here.
Defeat Phantoms Bandits in the area around the escape pod until you get the splinter (CL69)
- Done?
- Looking at the pieces of crystal you have collected, it seems like you have all the ones it would take to reunite a symmetrical shard. How do you fuse crystal back together though?
Fragments of the past, III[]
Level: 75
Rewards:
Description:
- You've found some splinters of what appears to be a larger crystal. When you came close to some other splinters, the ones you had started pulsing and making a humming noise. As soon as you found the new splinters and put them together, they stopped. They all seem to have been part of the same crystal. You've collected enough of them now that you can puzzle together a symmetrical crystal but how do you fuse the parts together?
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Recommended combat levels: 75 and higher |
Assembling a crystal[]
You think you've found all the fragments of the crystal but how do you fuse them back together? You're guessing it would take a machine with an extreme heat and energy output.
Map credits: Kindarin Chin'tal - Starsider Server
Enter the Old Research Facility (/way 2109 3104).
- Target the following items within the Facility for their location. /tar "Item Name"
- Main Floor:
- 1) Power Access Terminal “Activate Power” to open the door to the 1B Floor 1B Floor:
- 2) Storage Chest (2nd Floor)“Open” for Access Key Card (there is nothing in the chest, simply opening it is sufficient to advance the quest)
- Note: You may want to collect the weapon collection item in the area of the room near the Storage Chest
- 3) Door Terminal (2nd Floor)“Use Access Card”
- 4) Journal Screen (2nd Floor)“Inspect Closely” for Security Code
- 5) Door Terminal (2nd Floor)“Use Security Code”
- 6) Security Station (2nd Floor)“Override Security” to open the doors on the 2B Floor 2B Floor:
- 7) Photon Fusion Welder (3rd Floor)“Start fusion process”
- Main Floor:
Note: The Locked Area is part of later quest (The Transfer of the AI)
- 1) Ventilation Terminal (3rd Floor)*By fusion welder (unlocks fusion core walkway)
- 2) Air System Terminal (3rd Floor)*1st Back room
- 3) Kill Ancient Torton? (CL85 118k hp)*2nd Back room
- 4) Loot Crate of Computer Parts? ("Update" Computer Core Control?)
- 5) AK-Rocket Launcher Collection
- 6) Return to 1st Floor, Enter unlocked fusion core walkway
- 7) Kill Ancient Xandank (CL85 125k hp?) *1st Floor Back room
- 8) Computer Control. This won't work till your at that stage in Quest.
- 9) Go back to the Fusion Welder to receive your crystal.
Process under way[]
Wait for the photon fusion machine to finish the process.
Wait 10 seconds for the fusion process to finish
Finished[]
The process is complete, hopefully it worked.
Access the Photon Fusion Welder again (“Retrieve crystal”) to get the reward.
- Success
- The fusion process seems to have worked, the crystal is now complete and the amount of energy streaming out from it into your hands as you grab it is almost overwhelming.
