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Chu-Gon Dar Cube item is a type of item created by placing three Chu-Gon Dar Cube glowing items in a Chu-Gon Dar Cube.

Stims/Devices[]

All Purpose Repulsion Generator[]

All Purpose Repulsion Generator 1b

(5 Uses / Duration 1 minute / +60 Agility)

All Purpose Repulsion Generator 1b

(10 Uses / Duration 1 minute / +60 Agility)

All Purpose Repulsion Generator (Improved)[]

(10 Uses / 1 Minute / +80 Agility)

(10 times / 1 Minute / +80 Agility)

All purpose Repulsion Generator (Advanced)[]

(No-Trade / 5 Uses / 5 Seconds / +100 Agility)

(10 times / +100 Agility)

All Purpose Weapon Lubricant[]

All Purpose Weapon Lubricant (Advanced)[]

(10 Uses/ 10 Minutes / +80 Strength / +80 Precision)

Antibiotic Caplets v1[]

(20 Uses / 30 Minutes / +60 Agility)

(10 Uses / +60 Agility)


Antibiotic Caplets (Improved)[]

(10 Times / +80 Agility)

(20 Times / +80 Agility)


Antibiotic Caplets (Advanced)[]

(10 Uses / 30 Minutes / +100 Agility)

(20 Uses / 30 Minutes / +100 Agility) (Replaces Musty Injector)


Antibiotic Caplets with Immu-Boost[]

(10 Uses / 30 Minutes / +60 Constitution / +60 Agility)

(+60 Constitution / +60 Agility)


Antibiotic Caplets with Immu-Boost (Improved)[]

(5 Uses / 30 minutes / +80 Constitution / +80 Agility)

(10 Uses / 30 minutes / +80 Agility / +80 Constitution)


Antibiotic Caplets with Immu-Boost (Advanced)[]

(5 Uses / 30 Minutes / +100 Constitution / +100 Agility)(Negates Mustafarian Injector)

(+100 Constitution / +100 Agility)


Auto-Counter IFF Device[]

10 Uses, Automatically return fire on incoming attacks for 30 seconds

10 Uses, Automatically return fire on incoming attacks for 30 seconds

Auto-Counter IFF Device (Advanced)[]

(Stats?)

Autocounteriff advanced

(bio-link required, returns incoming attacks, 10 charges, lasts 30 seconds)

Auto-Counter IFF Device (Improved)[]

(Stats?)

(Stats?)


Constitution Boost Stim[]

10 Uses, +60 Agility for 15 minutes

10 Uses +60 Agility for 15 minutes

Constitution Boost Stim (Improved)[]

(+80 Agility)

(+80 Agility)


Constitution Boost Stim (Advanced)[]

(5 Uses / Duration 25 Minutes / +100 Agility)

(+100 Agility)

Dermal Laminant Spray[]

(20 Uses / 30 Minutes / +60 Stamina)

(10 Uses / +60 Stamina)


Dermal Laminant Spray (Improved)[]

(10 times / +80 Stamina)

(20 Uses / +80 Stamina)


Dermal Laminant Spray (Advanced)[]

(10 Uses / 30 Minutes / +100 Stamina)

(20 Uses / 30 Minutes / +100 Stamina)


Dermal Laminant Styptic[]

(10 Uses / 30 Minutes / +60 Stamina / +60 Luck)

(+60 Stamina / +60 Luck)


Dermal Laminant Styptic (Improved)[]

(+80 Luck / +80 Stamina)

(+80 Luck / +80 Stamina)


Dermal Laminate Styptic (Advanced)[]

(5use/ +100 Luck / +100 Stamina)

(10 use/ +100 Luck / +100 Stamina)

Determination Enhancement[]

(7 Uses / 15 Minutes / +60 Luck)

(15 Uses / +60 Luck)


Determination Enhancement (Advanced)[]

(5 Uses / 20 Minutes / +80 Luck)

(+80 Luck)


Endurance Hormones v1[]

OR
7 use / +60 Stamina/ +60 constitution/ 15 minutes

Endurance Hormones v2[]

5 Uses, +80 Stamina/+80 Constitution for 20 minutes

OR


Experimental Hormone Alpha[]

OR
10 Uses, +60 Stamina/+60 constitution/+60 agility for 20 minutes


Experimental Hormone Beta[]

5 Uses, +60 luck/+60 constitution/+60 agility for 20 minutes

OR
10 Uses, +60 luck/+60 constitution/+60 agility for 20 minutes

Experimental Hormone Epsilon[]

5 uses +60 agility/+60 stamina/+60 luck for 20 minutes

OR

Experimental Hormone Gamma[]

5 uses +60 constitution/+60 stamina/+60 luck for 20 minutes

OR

10 uses +60 constitution/+60 stamina/+60 luck for 20 minutes

Experimental Hormone Omega[]

(5 Uses / 25 Minutes / +60 Constitution / +60 Agility / +60 Stamina / +60 Luck)


External Melee Weapon Scope[]

(10 Uses / Melee Accuracy)

(20 Uses / Melee Accuracy)


External Melee Weapon Scope (Improved)[]

(20 Uses / Melee Accuracy)


External Melee Weapon Scope (Advanced)[]

(10 Uses / 1 Minute / +175 Melee Accuracy)


External Melee Weapon Stabilizer[]

(BioLink / 20 Uses / 1 Minute / +60 Strength)

(BioLink / 20 Uses / +60 Strength)


External Melee Weapon Stabilizer (Improved)[]

(BioLink / +80 Strength)


External Melee Weapon Stabilizer (Advanced)[]

(BioLink / 20 Uses / 1 Minute / +100 Strength)


External Ranged Weapon Scope v1[]

OR


External Ranged Weapon Scope v2[]

OR


External Ranged Weapon Scope v3[]

OR


Fire Prevention Spray v1[]

20 Uses, +60 agility for 30 minutes

OR


Fire Prevention Spray v2[]

OR


Fire Prevention Spray v3[]

OR


Fire Retardant and Prevention Spray v1[]

OR


Fire Retardant and Prevention Spray v2[]

10 Uses, 30 Minute Duration, +80 Agility, +80 Stamina


Fire Retardant Spray v1[]

OR


Fire Retardant Spray v2[]

OR


Fire Retardant Spray v3[]

(10 Uses, 30 Minute Duration, +100 Stamina

OR

OR


Fortitude Enhancement[]

(7 Uses / 15 Minutes / +60 Agility)

(10 Uses / +60 Agility)

(+60 Agility)


Fortitude Enhancement (Advanced) All these do not work any more[]

(10 Uses / 20 Minute Duration / +80 Agility / Modify Action Regeneration)

(5 Uses / 20 Minutes / +80 Agility)

(10 Uses / 20 Minutes / +80 Agility)

Glucose Metabolite Inhaler v1[]

(5 Uses / 30 Minutes / +40 Terrain Negotiation)


Glucose Metabolite Inhaler v2[]


Glucose Metabolite Inhaler v3[]


Health Boost Hormone[]

OR


Health Boost Hormone (Improved)[]

(15 Uses / 20 Minutes / +80 Constitution)

(+80 Constitution)


Health Boost Hormone (Advanced)[]

5 Uses, 25 Minute Duration, +100 Constitution

OR


Image Cohesion Diffusing Module[]

(10 Uses / 1 Minute / +60 Agility)

(20 Uses / 1 Minute / +60 Agility)


Image Cohesion Diffusing Module (Improved)[]

(10 Uses / +80 Agility)

(20 Uses / +80 Agility)


Image Cohesion Diffusing Module (Advanced)[]

(10 Uses / +100 Agility)

(20 Uses / 1 Minute / +100 Agility)

Immu-Boost Caplets[]

(10 Uses / +60 Constitution)

(20 Uses/ 30 Minutes / +60 Constitution)


Immu-Boost Caplets (Improved)[]

(20 Uses / 30 Minutes / +80 Constitution)


Immu-Boost Caplets (Advanced)[]

(10 Uses, 30 Minutes / +100 Constitution)

(20 Uses / +100 Constitution)


Instinct Enhancement[]

(+60 Constitution / +60 Luck)

(+60 Constitution / +60 Luck) 15 Uses

(+60 Constitution / +60 Luck) 7 Uses


Instinct Enhancement (Advanced)[]

(5 Uses / 20 Minutes / +80 Constitution / +80 Luck)

(10 times / 20 minutes / +80 Constitution / +80 Luck)


Kinetic Repulsion Generator[]


Kinetic Repulsion Generator (Improved)[]

OR


Kinetic Repulsion Generator (Advanced)[]

Description: While active, this device generates a kinetic field that hampers the melee attacks of your ennemies. (Replaces Mustafarian Injector)
Effect Name: Advanced Kinetic Repulsion Field
<? Uses / 1 Minute / +100 Agility / Advanced Kinetic Repulsion Field)

(? Uses / 1 Minute / +100 Agility / Advanced Kinetic Repulsion Field)

Melee Targeting Assistance[]


Minor Health Stim[]


Poison Interdiction Compound v1[]

10 Uses, 30 Minute Duration, +60 Precision

OR


Poison Interdiction Compound v2[]

OR


Poison Interdiction Compound v3[]

Note - All 3 versions of this do not stack with the Mustafarian Injector. 20 Uses, 30 minutes, +100 Precision

OR

Poison Prevention and Interdiction Compound v1[]

10 Uses, 30 Minute Duration, +60 Strength, +60 Precision

OR


Poison Prevention and Interdiction Compound v2[]

OR


Poison Prevention and Interdiction Compound v3[]

5 Uses, 30 Minute Duration, +100 Strength, +100 Precision (Replaces Mustafarian Injector)

OR

Poison Prevention Serum v1[]

OR


Poison Prevention Serum v2[]

OR


Poison Prevention Serum v3[]

10 Uses, 30 Minute Duration, +100 Strength (Replaces Musty Injector)

OR


Resilience Hormones[]

(? Uses / +60 Constitution / +60 Agility)

(? Uses / +60 Constitution / +60 Agility)


Resilience Hormones (Advanced)[]

(10 Uses, 20 Minutes / +80 Constitution, +80 Agility)

(? Uses / +80 Constitution, +80 Agility)


Stamina Boost Stim v1[]

OR


Stamina Boost Stim v2[]

OR


Stamina Boost Stim v3[]

OR


Styptic Powder v1[]

OR


Styptic Powder v2[]

OR


Styptic Powder v3[]

+100 Luck, 10 Uses, 30 Mins

OR
+100 Luck, 20 Uses, 30 Mins


Universal Weapon Scope v1[]

20 Uses, +80 Strength/+80 Ranged Accuracy for 60 seconds

OR

20 Uses, +80 Strength/+80 Ranged Accuracy for 60 seconds

Universal Weapon Scope v2[]

OR


Universal Weapon Scope v3[]

+75 to Melee/Range Accuracy, lasts 1min, 20uses

OR

Willpower Boost Stim v1[]

OR


Willpower Boost Stim v2[]

OR


Willpower Boost Stim v3[]

5 uses, Duration 25 mins, +100 Luck (Negates Vita-Caps)

SWG willpower

OR
10 uses, Duration 25 mins, +100 Luck

Weapons[]

Blade of the Betrayer[]

(+11 Strength / 235-535 Kinetic / Advanced Overwhelming Shock effect)

Caller of Storms[]

(+11 Strength / 255-535 Kinetic / Freeze Spike effect)

Coynite Disruptor Pistol[]

Coynite disruptor pistol

(+11 Precision / 250-500 Energy / 937 DPS / Coyn Acid Shock effect)

Coynite Disruptor Rifle[]

(+11 Precision / 500-1000 energy / 22 Electric / Coyn Acid Shock effect)

Coynite SFOR Republic Carbine[]

Coynite SFOR Republic Carbine

(+11 Precision / 375-750 Energy / 1030 DPS / 28 Cold / Coyn Acid Shock effect)

Coynite Two-Handed Sword[]

(+11 Strength / 255-535 Kinetic)

Coynite Xandank Lance[]

Coynite Xandank Lance

(+11 Strength / 667-1333 Kinetic damage / 1000 DPS / Coyn Acid Shock effect)

Disruptor Pistol v1[]

Disruptor Pistol v2[]

Disruptor Pistol v2

(Smuggler required / +10 Precision / 235-470 Energy / 880 DPS)

Disruptor Pistol v3[]

(+12 Precision / 130-260 Energy)

Disruptor Rifle v1[]

Disruptor rifle v1

(+10 Precision / 463-925 Energy / 912 DPS / 18 Electricity)

Disruptor Rifle v2[]

Disruptor-rifle-v2

(+12 Precision / 514-1027 Energy / 1022 DPS / 24 Electricity)

Disruptor Rifle v3[]

(+12 Precision / 527-1054 Energy / 1052 DPS / 26 Electric)

(biolink, no required profession, CL 88)

DP-23 Rifle v1[]

(Bounty Hunter required / +10 Precision / 400-800 Energy)


DP-23 Rifle v2[]

DP-23 Rifle v2

(Bounty Hunter required / +11 Precision / 475-950 Energy damage / 890 DPS)

DP-23 Rifle v3[]

(Bounty Hunter required)


DP-23 Rifle v4[]

(Bounty Hunter required / +12 Precision / 415-830 Energy)


DP-23 Rifle v5[]

(Bounty Hunter required / +12 Precision / 425-850 Energy)


Heavy Republic Flame Thrower v1[]

Heavy Republic Flame Thrower v1

(Commando required / +10 Precision / 148-295 Energy / 28 Heat / 1108 DPS)

Heavy Republic Flame Thrower v2[]

(Commando required / +11 Precision / 124-248 Energy / 16 Heat)


Heavy Republic Flame Thrower v3[]

(Commando required / +11 Precision / 113-225 Energy / 15 Heat)


Heavy Republic Flame Thrower v4[]

(Commando required / +11 Pre/150-300 energy / 20 heat)


Ion Relic Pistol v1[]

Ion Relic Pistol v1

(Spy required / +10 Precision / 235-470 energy / 880 DPS)

Ion Relic Pistol v2[]

ScreenShot0211

(Spy required / +11 Precision / 244-488 Energy / 915 DPS)

Ion Relic Pistol v3[]

(Spy required / +11 Pre/125-250 energy)


Ion Relic Pistol v5[]

(Spy required / +12 Precision / 133-265 energy)


Lava Cannon v1[]

Lava cannon v1

(Commando required / +10 Precision / 633-1266 Energy / 116 Heat / 1181 DPS)

Lava Cannon v2[]

(Commando required / +11 Precision / 460-920 energy / 120 Heat)


Lava Cannon v3[]

Lava cannon v3

(Commando required / +11 Precision / 667-1333 Energy / 123 Heat / 1246 DPS)

Lava Cannon v4[]

(Commando required / +12 Precision / 485-970 Energy / 128 Heat)

Lava Cannon v5[]

(Commando required / +12 Precision / 700-1400 / 132 Heat)

Mustafar Bandit Sword v1[]

Mustafar Bandit Sword v1

(+10 Strength / 625-1250 Kinetic / 937 DPS)

Mustafar Bandit Sword v2[]

Mustafar Bandit Sword v3[]

(+12 Strength /275-565 Kinetic)


Mustafarian Modified Disruptor Pistol[]

Mustafarian Modified Disruptor Pistol

(Smuggler required / Precision +11 / 244-488 energy / 915 DPS)

Mustafarian Modified Disruptor Rifle[]

Mustafarian Modified Disruptor Rifle

(+11 Precision / 475-950 Energy / 20 Electricity / 940 DPS)

Mustafarian Modified Mustafar Bandit Sword[]

Mustafarian Modified Mustafar Bandit Sword

(+11 Strength / 650-1300 Kinetic / 975 DPS)

Mustafarian Modified Obsidian Lance[]

Mustafarian modified obsidian lance

(+11 Strength / 650-1299 Kinetic / 974 DPS)

Mustafarian Modified Sfor Republic Carbine[]

(+11 Precision / 365-730 Energy / 26 Cold / 998 DPS)

Mustafarian Modified Two-Handed Obsidian Sword[]

Mustafarian Modified Two-Handed Obsidian Sword

(+11 Strength / 650-1300 Kinetic / 975 DPS)

Obsidian Lance v1[]

Obsidian lance v1

(Strength +10 / 633-1266 kinetic damage / 949 DPS)

Obsidian Lance v2[]

Obsidian Lance v3[]

(+11 Strength / 265-530 Kinetic)


Obsidian Lance v4[]

(+12 Strength / 270-540 Kinetic)


Obsidian Lance v5[]

(+12 Strength / 275-550 Kinetic)


Obsidian Sword v1[]


Obsidian Sword v2[]

(+11 Strength / 250-520 Kinetic)


Obsidian Sword v3[]


Obsidian Sword v4[]

(+12 Strength / 275-565 Kinetic)

SFOR Republic Carbine v1[]

ScreenShot0213

(+10 Precision / 355-710 Energy / 959 DPS / 22 Cold)

SFOR Republic Carbine v2[]

(+12 Precision / 385-770 Energy / 1068 DPS / +32 Cold)

SFOR Republic Carbine v3[]

(+12 Precision / ??-?? / ?? DPS / +?? Cold)

Two-Handed Obsidian Sword v1[]

Two-Handed Obsidian Sword v1

(+10 Strength / 625-1250 Kinetic / 937 DPS)

Two-Handed Obsidian Sword v2[]


Two-Handed Obsidian Sword v3[]

(+12 Str / 265-550 Kinetic)


Two-Handed Obsidian Sword v4[]

(+12 Strength / 276-565 Kinetic)


Two-Handed Tulrus Sword v1[]

(+10 Strength / 245-510 Kinetic)


Two-Handed Tulrus Sword v2[]

(+12 Strength / 265-550 Kinetic)


Two-Handed Tulrus Sword v3[]

(+12 Strength / 275-565 Kinetic)


Two-Handed Tulrus Sword v4[]

(+12 Strength / 700-1400 Kinetic)


Xandank Lance v1[]

Xandank Lance v1

(+10 Strength / 633-1266 Kinetic / 949 DPS)

Xandank Lance v2[]

(+11 Strength / 258-515 Kinetic)


Xandank Lance v3[]

(+12 Strength / 270-540 Kinetic)


Xandank Lance v4[]

(+12 Strength / 275-550 Kinetic)

Armor/Jedi Robes[]

Black Jedi Knight Cloak[]

Brown Jedi Knight Cloak[]

Forward Deployment Boots[]

Forward Deployment Chestplate[]

(CL70 / +17 STR / +17 PRE / 40k con / Kinetic:3256 / Energy:3256 / All others 3256)

Forward Deployment Gloves[]

(CL70 / +17 STR / +17 PRE)

Forward Deployment Helmet[]

Forward Deployment Leg Armor[]

(CL70 / +17 STR / +17 PRE)

Forward Deployment Left Bicep[]

(CL70 / +17 STR / +17 PRE)

Forward Deployment Left Bracer[]

(CL70 / +17 STR / +17 PRE)

Forward Deployment Right Bicep[]

(CL70 / +17 STR / +17 PRE)

Forward Deployment Right Bracer[]

(CL70 / +17 STR / +17 PRE)

Light Engagement Boots[]

Light Engagement Chestplate[]

(CL70 / +17 PRE)

Light Engagement Gloves[]

(CL70 / +17 PRE)

Light Engagement Helmet[]

Light Engagement Left Bicep[]

(CL70 / +17 PRE)

Light Engagement Left Bracer[]

(CL70 / +17 Precision)

Light Engagement Leg Armor[]

(CL70 / +17 PRE / 40k con / Kinetic:2256 / Energy:4256 / All others:3256)

Light Engagement Right Bicep[]

(CL70 / +17 PRE / 40k con / Kinetic:2256 / Energy:4256 / All others 3256)

Light Engagement Right Bracer[]

(Precision 17, cl 70 Recon:Tantel, 40k con / Biolink / Kin:2256 / Energy:4256 / All others 3256)

Mustafarian Composite Boots[]

Mustafarian Composite Chestplate[]

Mustafarian Composite Gloves[]

Mustafarian Composite Helmet[]

Mustafarian Composite Left Bracer[]

Mustafarian Composite Left Bicep[]

Mustafarian Composite Leg Armor[]

Mustafarian Composite Right Bracer[]

Mustafarian Composite Right Bicep[]

Mustafarian Padded Boots[]

Mustafarian Padded Chestplate[]

Mustafarian Padded Gloves[]

Mustafarian Padded Helmet[]

(Battle/40k con/cl70/biolink/all stats 4039)

Mustafarian Padded Left Bicep[]

Mustafarian Padded Left Bracer[]

Mustafarian Padded Leg Armor[]

(CL70 / 40k con / Kinetic:4039 / Energy:4039 / all others 4039)

Mustafarian Padded Right Bicep[]

Mustafarian Padded Right Bracer[]

Mustafarian Recon Boots[]

Mustafarian Recon Chestplate[]

Mustafarian Recon Gloves[]

Mustafarian Recon Helmet[]

Mustafarian Recon Left Bicep[]

Mustafarian Recon Left Bracer[]

Mustafarian Recon Leg Armor[]

Mustafarian Recon Right Bicep[]

Mustafarian Recon Right Bracer[]

Riot Control Boots[]

Riot Control Chestplate[]

Riot Control Gloves[]

Riot Control Helmet[]

Riot Control Left Bicep[]

Riot Control Left Bracer[]

(Precision: 17, Bio-Link, 40000/40000, Level 70, Assault, Kinetic: 4256, Energy 2256, Elemental 3256, Composite Appearance)

Riot Control Leg Armor[]

Riot Control Right Bicep[]

Riot Control Right Bracer[]

Schematics[]

Display Case Schematic[]

(No-Trade schematic, requires structure Mastery IV to craft, requires Adhesive Friction Surface)

Disruptor Pistol Schematic[]

(No-Trade schematic)

Disruptor Rifle Schematic[]

DP-23 Rifle Schematic[]

(No-Trade schematic)

Heavy Republic Flame Thrower Schematic[]

(No-Trade schematic)

Jedi Statue Schematic[]

(3 Use No-Trade Schematic, requires Structure Mastery VI)

Large Mustafar Table[]

(No-Trade schematic, unlimited uses, requires Structure Mastery VI, requires Reinforced Support Beam)

Lava Cannon Schematic[]

(No-Trade schematic)

Medium Mustafar Table[]

(No-Trade schematic, unlimited uses, Requires Structure Mastery VI, requires Soft Lighting Source)

Mustafar Chair Schematic[]

(No-Trade schematic for structures trader, unlimited uses, requires Transthermal Padding)

Obsidian Lance Schematic[]

(No-Trade schematic, unlimited uses, requires Obsidian Lance Core)

Old Republic Technology 1[]

Old Republic Technology 1

(No-Trade schematic / Structure Mastery IV required) 5 use

Old Republic Technology 9[]

(No-Trade schematic) 5 uses

One-Handed Mustafar Bandit Sword Schematic[]

Technical Readout of a One-Handed Obsidian Sword[]

One handed obsidian sword schematic

(Tradable, requires Munitions Mastery VI)

Painting #1 Cataclysm[]

(10 UseTradable schematic, requires Structure Mastery IV)

Painting #2 Beginnings[]

(Not a Schematic)

Painting #3 Progress[]

Mustafar painting 3 schem

(10 Use No-Trade schematic, requires Structure Mastery IV)

Painting #4 Living Canals[]

(Not a Schematic)

Radar Screen[]

(No-Trade unlimited uses)

SFOR Carbine Schematic[]

Tradable, requires Munitions Mastery VI

Sfor carbine schematic

Tech Analyzer[]

(requires Old Republic Power Converter)

Throw Pillow Blue[]

(requires Synthetic Creature Hide, requires Structure Mastery IV)

Throw Pillow Red[]

(requires Synthetic Creature Hide, requires Structure Mastery IV)

Throw Pillow Yellow[]

(requires Synthetic Creature Hide, requires Structure Mastery IV, same color as looted throw pillow schematic)

Two-Handed Obisdian Sword Schematic[]

Two-handed Tulrus Sword Schematic[]

Xandank Lance Schematic[]

Components[]

Adhesive Friction Surface[]

(Structure Component)

Disruptor Pistol Coil[]

Disruptor pistol coil

(used to craft the Mustafarian Disruptor Pistol)

Disruptor Rifle Coil[]

Disruptor Rifle Coil

(used to craft the Mustafarian Disruptor Rifle)

DP-23 Rifle Coil[]

DP-23 Rifle Coil

(used to craft the DP-23 rifle)

Heavy Republic Flame Thrower Coil[]

(Component for the Heavy Republic Flame Thrower)

Ion Relic Pistol Coil[]

Lava Cannon Coil[]

Micro Optic Fiber Weave[]

(Structure Component)

Mustafar Bandit Sword Core[]

Obsidian Lance Core[]

(no stats, Tradable)

Old Republic Power Converter[]

(Structure Component)

One Handed Obsidian Sword Core[]

One-Handed-Obsidian-Sword-Core

Required to craft a One Handed Obsidian Sword.

Reinforced Support Beam[]

Reinforced Support Beam

Required to craft the Large Mustafar Table.

Sfor Carbine Coil[]

Sfor Carbine Coil

(Component for a Mustafarian weapon)

Soft Lighting Source[]

(Tradable structure component)

Synthetic Creature Hide[]

Synthetic Creature Hide

Required to craft the Throw Pillow Blue.

Transthermal Padding[]

Transthermal Padding

Required to craft the Mustafar Chair.

Tulrus Lance Core[]

Two-Handed Obsidian Sword Core[]

2h-Obsidian-Sword-Core

Required to craft the Two-Handed Obsidian Sword.

Two Handed Tulrus Sword Core[]

2h-tulrus-sword-core

Required to craft the Two Handed Tulrus Sword.

Special items[]

Lava Crystal[]

Omniglobular Syringe[]

SWG Syringe

Warmly Glowing Dispersal Mechanism[]

Amoebic Discharge Bracer[]

(CL 75. Bio-Link required. Right hand bracelet (jewelry), negating Miner's Medallion, Mustafarian Distant Globe or Mustafarian Injector. "Toxic spray!" proc message sporadically pops not only when using any melee or ranged weapon, but even while You are not in combat! Despite it's name, "Toxic spray!" does not cause poison DoT - just adds a chance to proc an additional damage effect. @ Legends, 2018)

Explosive Pellet Bracer[]

(CL 75. Bio-Link required. Right hand bracelet (jewelry), negating Miner's Medallion, Mustafarian Distant Globe or Mustafarian Injector. Adds a chance to proc an additional damage effect ("Explosive Pellets" proc message) when using a ranged weapon. @ Legends, 2018)

Bio-Capacitance Discharge Bracer[]

(CL 75. Adds a chance to proc an additional electrical damage effect while using a melee weapon or Lightsaber)

Other[]

Stuffed Dewback Doll[]

Stuffed Bantha Doll[]

Stuffed Rancor Doll[]

Dance Baton (Left)[]

Dance Baton (Right)[]

Flat Blade Dance Baton (Left)[]

Flat Blade Dance Baton (Right)[]

Jedi Relic[]

JediRelic

Jedi Relic

"A Jedi Relic from ancient times."

Ornate Dance Baton (Left)[]

Ornate Dance Baton (right)[]

Sith Relic[]

Sith relic

"A Sith Relic from ancient times."

Weighted Dance Baton (Left)[]

Weighted Dance Baton (Right)[]

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