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Basic[]

Schematic Obtained In: Novice Armorsmith
Item Type: Component >> Armor Components
Materials Required:

  • 30 units of Hide
  • 30 units of Fiberplast
  • 30 units of Metal
  • 25 units of Gemstone
  • 1 Assault Armor Segment

Materials Optional:

  • 1 Armor Core Enhancement

Total: 115 units, 1-2 subcomponents
Complexity: 21
Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
XP Gained: XX Armor Crafting
Relevant Experimental Properties:

  • Condition
    • OQ/SR
  • Protection
    • OQ/SR

Standard[]

Schematic Obtained In: Technique III
Item Type: Component >> Armor Components
Materials Required:

  • 35 units of Wooly Hide
  • 35 units of Dathomirian Fiberplast
  • 35 units of Intrusive Ore
  • 30 units of Iron
  • 30 units of Copper
  • 25 units of Amorphous Gemstone
  • 2 Assault Armor Segment

Materials Optional:

  • 1 Armor Core Enhancement

Total: 190 units, 2-3 subcomponents
Complexity: 21
Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
XP Gained: XX Armor Crafting
Relevant Experimental Properties:

  • Condition
    • OQ/SR
  • Protection
    • OQ/SR

Advanced[]

Schematic Obtained In: Master Armorsmith
Item Type: Component >> Armor Components
Materials Required:

  • 45 units of Dantooine Wooly Hide
  • 45 units of Dathomir Fiberplast
  • 45 units of Intrusive Ore
  • 40 units of Kammris Iron
  • 40 units of Mythra Copper
  • 35 units of Amorphous Gemstone

Materials Optional:

  • 3 Assault Armor Segment
  • 1 Armor Core Enhancement

Total: 250 units, 3-4 subcomponents
Complexity: xx
Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
XP Gained: XX Armor Crafting
Relevant Experimental Properties:

  • Condition
    • OQ/SR
  • Protection
    • OQ/SR
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