Basic[]
Schematic Obtained In: Novice Armorsmith
Item Type: Component >> Armor Components
Materials Required:
- 30 units of Hide
- 30 units of Fiberplast
- 30 units of Metal
- 25 units of Gemstone
- 1 Assault Armor Segment
Materials Optional:
- 1 Armor Core Enhancement
Total: 115 units, 1-2 subcomponents
Complexity: 21
Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
XP Gained: XX Armor Crafting
Relevant Experimental Properties:
- Condition
- OQ/SR
- Protection
- OQ/SR
Standard[]
Schematic Obtained In: Technique III
Item Type: Component >> Armor Components
Materials Required:
- 35 units of Wooly Hide
- 35 units of Dathomirian Fiberplast
- 35 units of Intrusive Ore
- 30 units of Iron
- 30 units of Copper
- 25 units of Amorphous Gemstone
- 2 Assault Armor Segment
Materials Optional:
- 1 Armor Core Enhancement
Total: 190 units, 2-3 subcomponents
Complexity: 21
Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
XP Gained: XX Armor Crafting
Relevant Experimental Properties:
- Condition
- OQ/SR
- Protection
- OQ/SR
Advanced[]
Schematic Obtained In: Master Armorsmith
Item Type: Component >> Armor Components
Materials Required:
- 45 units of Dantooine Wooly Hide
- 45 units of Dathomir Fiberplast
- 45 units of Intrusive Ore
- 40 units of Kammris Iron
- 40 units of Mythra Copper
- 35 units of Amorphous Gemstone
Materials Optional:
- 3 Assault Armor Segment
- 1 Armor Core Enhancement
Total: 250 units, 3-4 subcomponents
Complexity: xx
Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station
XP Gained: XX Armor Crafting
Relevant Experimental Properties:
- Condition
- OQ/SR
- Protection
- OQ/SR