Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!== Guild Overview == On most servers, the new player will be greeted by a gaggle of veteran recruiters in the Mos Eisley spawn area inviting you to join their guild. In SWG guild membership is usually part of the development of player designed cities, mayorship of these cities, and the ability to wage war with other guilds. Joining a guild is not a decision to make lightly, although if you find yourself in a guild you don't like, it's easy to cut your losses and join another one. To leave your current guild, simply enter the command: /guildremove self '''Player Associations''' (also known as '''Guilds''') are formal, permanent group of players. A Player Association (PA) has at least 5 members, one of which is the PA Leader. A Guild Hall was once needed to create and manage the PA, but upgrades have since been installed that have removed this need. To create a guild you just need a "Player Association Galactic Registry" (for now a nickname of PAGR) from a level 82 Structures Trader and you simply radial the PAGR and select the option Create a Guild. You specify the name and the abbreviation and then you are done. Summary: Please note that all contributions to the SWG Wiki are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://swg.fandom.com/wiki/Guild"