Structure management terminal

Every structure has a management terminal associated with it, which can be used by administrators to maintain the structure. For some structures (e.g., housing) the terminal is an object in the structure; for others, it is implicit in the structure itself. The terminal is provides two major options on it's radial menu: Structure Management and Structure Permissions.

Structure Management
The structure management option contains sub-options to display status and to control the functions of the structure. Many of the options are specific to the type of structure (controlling the harvested resource for a harvester or allowing a character to pack-up a house). Other options are common to many kinds of structures and will be covered here.

Destroy Structure
The destroy structure option (/destroyStructure) stores the structure in a new deed. This redeed operation requires a fee of 50 times the hourly maintainance rate (paid out of the structure's maintenance pool).

Status
The status option (/structureStatus) displays a window listing the current status of the structure. This includes:
 * structure name
 * owner
 * public/private
 * condition
 * current maintenance pool and hourly fee
 * current power reserves and hourly usage rate (if applicable)

Pay Maintenance
The pay maintenance option (/payMaintenance [ ] ) allows the administrator to add credits to the maintenance pool.

Set Name
The set name option (/nameStructure [ ] ) allows the administrator to change the name of the structure. The text color can be altered by inserting RGB color codes (e.g., \#ff0000 for red, \#00ff00 for green, \#FFFF00 for yellow).

Deposit Power
The deposit power option (/addPower [ ] ) allows the administrator to add units of an energy resource to the power reserves. This only applies to structures that use power.

Structure Permissions
The structure permissions option contains sub-options to allow characters to use the structure in various ways. Many of the options are specific to the type of structure (allowing a character to empty the output hopper of a harvester or denying a character access to a house). Other options are common to many kinds of structures and will be covered here.

Administrator List
The administrator list option (/setPermission admin [ ] ) allows the adminstrator to manage the list of those characters with permission to administer and control the structure. The structure owner is always a member of this list.