User:GW-Dragonrider

Please read my few stories. If you have any comments to make about them, you are welcome to leave them on my discussion page.

Characters

 * Dragonrider - Human - Bounty Hunter beastmaster - Bloodfin
 * Mistwaver - Human- Trader (eng) beastmaster - Bloodfin
 * Kashbacca - Wookie - Jedi - Sunrunner

Starship side view
I wish I knew how to get the side view of my starships, and the side view inside my cabin. I know it can be done. I did it a long time ago, in a.....err, on my old P.C. I remember. I have a laptop now. To find out how to get side views I have scoured this wiki and SWG forums. I talk in-game. All I have learnt so far is that I should use the numpad. Laptops don't have numpads. But they do have a 2nd function button called fn. this creates a numpad from existing buttons on the keyboard: I O P K L : M < Del I tried this. It didn't gave me side views, but the delete button did give me a back view. So I guess I am on the right track. If you can help me on this problem, please drop me a line on my discussion page.
 * In-game helper said scroll out & just move mouse. Didn't work. GW-Dragonrider 02:54, 2 November 2008 (UTC)

Finally worked it out! Controls: cockpit camera (zoom out)...GW-Dragonrider 20:57, 8 November 2008 (UTC)

Beastmaster
I wish my character could ride a dragon, as the name implies. Ever since the big change, the NGE, the only way now to mount a dragon is to hatch an egg to get a pet, or create pets with an incubator.

To make an incubator you would need to be a Trader (Structures) at level 86 to get the schematic. My main character is Trader (eng), & making droids is too much fun to change profession. So my beastmaster will be buying a pet. A Blurrg seems ideal for riding, & maybe combat too. Then he will buy an incubator, just to experiment on mutations. It would be nice to evolve a fighting dragon. GW-Dragonrider 05:11, 26 November 2008 (UTC)

I have been told incubators cost 750K to 2.5 million. They are on the bazaar for as little as 400,000. I will pick up a cheap one, then trade it in for a better one later.

OK, got the incubator set up in Dragonrider's home(-4 tho). Attempting to make a veermok for Mistwaver. Added all components, but cannot commit. I wonder why not ? Incubator uses only geothermal energy. Mistwaver to give Dragonrider a geothermal generator.

I now need more hydrolase. Hydrolase is extracted from dead animals with an enzyme extractor. trader (mun). An enzyme extractor (hyperdermic needle)sells for 500,000. Schematic is for Trader (munitions) only. No choice but to buy one. Hydrolase is not sold at bazaar. GW-Dragonrider 01:21, 14 December 2008 (UTC)

Incubator will commit only when enzymes have been spent inside experiment window. This means the row of circles must be clicked on. MV will keep the geothermal generator, and pass the energy thru bazaar to DR. Updated my profile & added pets to SWG pets. GW-Dragonrider 02:19, 14 December 2008 (UTC)

Incubator moved to Mistwaver's home. Dragonrider now using only LHS of Beastmaster expertise points. Mistwaver to spend expertise points on the RHS of Beastmaster expertise. Mistwaver to do pet creation.

Raw hydrolase gives poor point amount in incubator experiments. Hydrolase is improved vastly by using:
 * Enzyme centrifuge (furniture)
 * Enzyme centrifuge separation tray (consumable)
 * Element processor (furniture)
 * Element processing canister (consumable)
 * Enzyme re-processor (furniture)
 * Enzyme re-processor capsule

This quote from RUFF front page: The Hydrolase enzyme controls how many points you get to invest during the experimentation stages when making a beast. The more points you get the better the final creature. The hydrolase in its raw state (ie as extracted from a beast) will give you a maximum of 10 experimentation points (and getting a 10 purity hydrolase is a very rare thing). However the maximum number of points for any experimentation stage is 20, so a +10 hydrolase will only give you 50% of the possible experimentation points. In order to increase the power of your hydrolase you need to process it. This is a 3 stage affair: Break down your Hydrolase into its component elements using an Enzyme Centrifuge. This will give you 2 out of 5 possible elements (the elements are named A, B, C, D and E).You will have to repeat the centrifuge step until you have one of each possible element type. Process the elements to improve their quality using an Element Processor. Recombine a set of elements (using 1 each of A, B, C, D and E) into a processed Hydrolase Enzyme using an Enzyme Re-processor.

Bounty Hunter
Dragonrider is to be mainly a beastmaster.

Pet: Jet Flit Foo Mamien simian-offensive Dragon Varactyl expansion reward mount is a vehicle only Expertise going into LHS beastmaster, self defence & health. Blurrg no longer considered. Purpose was for use as both pet & mount. Discovered that mounts are just vehicles, they are not covered by beastmastery.

Took my 1st NPC contract from bounty hunter mission terminal today. Travelled far and succeeded in mission. 5000cr. GW-Dragonrider 02:19, 14 December 2008 (UTC) Dragonrider has now reached level 22. He has got issued bounty hunter armor & now qualifies for PVP bounty missions. No real targets yet seen on any bounty mission terminals.

Took my 1st PVP contract from bunty hunter mission terminal today. It didn't hurt that he was AFK... He asked why, he has not killed in PVP before. I had no answer, but that he was listed. Great fun, more fun if he had of fought back. 20,000 cr GW-Dragonrider 18:25, 29 December 2008 (UTC)

Trader (eng)
Mistwaver is to be a Droidmaker.

Pet: Koo Shaupaut simian-avoidance Expertise points in RHS of beastmaster & droidmaking. NOT in mount skill, as this just makes a vehicle.

A pet skill is available as a collection reward (all pets). Resource Scavenger

Helper monkey 2 special ability:- droid experiment +2, droid assembly +5 for 15 mins: Learnt from Dancing Droid Module collection (not confused with other helper monkey skills) Pet MUST be a Simian, with helper monkey special ability available. Unknown Astrotech quest line. Kakirk (5354 -4138) in Aurilia on Dathomir Aurilia surrounded by wall of mist until level 70 

Reverse engineering: Only Domestic, Engineer, and Munition Traders can do ground RE, while only Structure Traders can do space RE.

Domestic Traders do R.E. for clothes. Munition Traders do R.E. for armor. Trader Engineers do R.E. for weapons. So DON’T BOTHER WITH REVERSE ENGINEERING. GW-Dragonrider 18:45, 5 December 2008 (UTC)

Space mining: I discovered that to make a vehicle repair kit I need asteroid material. Asteroid material can only be obtained with a space mining starship with a laser beam, tractor beam & cargo hold. There is a quest Corellian Engineering Corporationthat rewards a Y-8 Mining Ship. This ship is maybe hard to fly, but much more powerful than standard issue ship. Ship comes with gun turrets that are replaced with laser & tractor beam. So maybe even consider for Dragonrider. GW-Dragonrider 10:26, 31 December 2008 (UTC) Did To the Queen's aid quest & was rewarded with an ARC-170. I was hoping this strong ship would help me level up enough to finish CIC quest. But I am not allowed to unpack it until I am a tier 4 pilot. That means finishing with my 4th trainer. I guess I will have to just grind my way up the hard way for both ships now! GW-Dragonrider 10:59, 5 January 2009 (UTC)