Carbineer

Profession Overview
The Carbineer is a master of ranged combat using carbines, compact automatic assault weapons. Carbine specialists excel at applying status effects to targets, decreasing the ability of enemies to fight back. Additionally, Carbineer is the premier profession for area-of-effect damage, with several abilities for applying large amounts of damage to a spread of enemies. Unfortunately, Carbineer lacks the offensive muster of Rifleman, and is severely hampered in high-end PVE by the limited damage types carbines exhibit.

This profession requires 92 skill points to master, 34 points of which go towards prerequisites.

XP requirements to Master, excluding prerequisites:
 * 4,215,620 Carbine Weapons XP (granted for killing MOBs with a carbine)
 * 415,000 Combat XP (granted for killing MOBs with any weapon)

Role Summary
Primary Role: Medium Range Crowd Control (Position Control) Secondary Role: Medium Range AE Damage Specialist

Offense: Strong (4) Defense: Minimal (1) Crowd Control: Strong (4)

The Carbineer is a medium range control specialists. He has potent abilities to keep targets at a distance and reduce their combat effectiveness. The Carbineer also has powerful area cone attacks allowing them to effectively fight groups of targets. Once an opponent is able to close with the Carbineer however they're quite vulnerable. Carbineer crowd control skills are specialized in controlling an opponent's position. Slowing an opponent's movement speed and pushing them back away from the Carbineer are potent abilities for controlling the flow of combat. These abilities combined with fairly strong offensive abilities, particularly when faced with a group of opponents leave the player with a very potent set of skills. Adding additional ranged skills from other professions only increase a Carbineers power and options on the battlefield. An alternative template combination may be to add one of the more defensive professions for a well rounded combat character.

Getting Started
Training Novice Carbineer requires 125,000 Carbine Weapons XP, and two branchs from Marksman:
 * Carbines IV: Rapid Fire
 * Ranged Support IV: Overcharge Shot

You can find a Carbineer trainer at one of seven locations:
 * Dearic, Talus, 583 -2873
 * Tyrena, Corellia, -5225 -2488
 * Keren, Naboo, 1262 2678
 * Mos Eisley, Tatooine, 3534 -4695
 * Narmle, Rori, -5138 -2514
 * Rebel Outpost, Rori, 3627 -6433
 * Mos Entha, Tatooine, 1158, 3110

Related Skill Mods

 * Carbine Accuracy
 * Carbine Defense
 * Carbine Speed
 * General Ranged Accuracy
 * General Ranged Speed
 * Melee Defense
 * Ranged Defense

Abilities
Note: SAC = special action cost; Dam. Mod. = damage modifier listed is relative to the damage done with the default Ranged Shot attack.

Certifications

 * E11 Carbine Mark II (Master Carbineer)

Community Information
Carbineer Correspondent: TAFirehawk Former Correspondents: Carbineer Forum: http://forums.station.sony.com/swg/board?board.id=carabineer
 * SOJ
 * Novamarine