Template:CardInformation/Docs

Parameters
You may see a graphical explanation showing examples of cards from in-game, with the related template variable name marked, at CardInformation Pictorial Tutorial.
 * iname:Use this ONLY of the PAGENAME/CardName has an apostrophe or colon in it. These will screw image: to hell. Put the name in iname, just leave the bad caharacters out, and be sure to add a .gif, .jpg or .png to the end of the name. If iname is not blank, it is passed as the image name with NO handling!
 * title:if PAGENAME is the same as the card title, this should be left blank
 * cardtype:Avatar, Quest, Ability, Item, Unit, Tactic or Loot. See Category:Card Types
 * archetype:Rebel, Jedi, Empire, Sith or blank. See Category:Archetypes
 * trait and trait2:Usually Race (for Units and Avatars) or Type (for Items such as Weapon). See Category:Traits
 * slot restriction:For Items and Abilities only, this is generally the equipment slot. Attempting to Equip an Item for a slot that already has an Item in it will ask you to confirm to destroy the previously equipped Item. See Category:Restrictions
 * alignment:One of Light Side, Dark Side or Neutral. Undefined or blank) will default to Neutral. See Category:Alignments
 * cost:Power required to Ready this Unit or Invoke this Ability.
 * attack:See Category:Attack Values
 * defense:See Category:Defense Values
 * dmgbonus:See Category:Damage Bonuses
 * health:See Category:Health Values
 * level: The level of the Quest or Ability.
 * effectname:Name of a special Effect, such as Evasion or Strikethrough. effectname will be linked to a page of the same name, but the effecttext will be on the card page in a collapsed window. Click the [Show] button to expand the box.
 * effecttitle:Used only on cards with the Unique keyword. This is a title displayed after the effectname.
 * effecttext :After the card is defined a link will be automatically created in the collapsed box to Category:/effecttext if it does not already exist. Follow that link to enter the effect text. After that the text will automatically appear on any page that has the same effect.
 * gametext:This describes the game effects. Can include tags for inline icons. See Category:Inline Icon Templates for a list of all the templates, and Meaning of Card Icons for an explanation of them.
 * loretext:A little bonus bit of StarWarsian lore. This is the part that displays italicized on the card, whether under the Lore datapad button or not.
 * collectorinfo:A code that uniquely identifies each card. This appears at the very bottom-left corner of every card. The code is comprised the number of the expansion (starting with 1 for Champions of the Force), plus the single-character Rarity code, plus the sequential number of the card within Rarity:Fixed or all others. In other words, there are 2 #1 cards, 1F1 and 1U1.
 * illustrator:Name of artist that drew the illustration for this card. See Category:Illustrators