Heavy "Scyk" Interceptor

Game Info
The Scyk Interceptor is a light starfighter with which Freelance Pilots begin their career. Freelance trainers provide fledgling pilots a Scyk when they sign on. In addition, since the NGE all players have the opportunity to get a free Scyk Interceptor on Tansarii Point Station, for travel to Station Gamma and for use against the Black Sun pirates in the Ord Mantel System. The Scyk is a small ship with little firepower, but it is very quick and able to maneuver well. In addition, it makes a serviceable ship for beginning space miners.


 * Scyk Light Fighter Chassis Blueprints - Style 1
 * Scyk Light Fighter Chassis Blueprints - Style 2

Weapons configurations
Packing only one weapon, and having very little space capacity, this fighter should be equipped with a missile launcher in addition to a blaster weapon. Due to the low space capacity, it may be difficult to fit droid interfaces, armor, shield generators and counter-measure packs at the same time. It is recommendable to sacrifice droid interface+droid and prioritize powerful weapons and relatively powerful shield generator and armor.

Star Wars Lore
This lightly-armored interceptor was the first of a custom starfighter series commissioned by the Hutt crime organization (although no hard evidence remains to support this). Rumors also indicate that MandalorMotors has reaped significant financial benefits from playing both sides of the Galactic Civil War. Even in the face of tremendous personal risk, the executives of MandalorMotors have opted to provide custom products to both the Empire and the Rebel Alliance, while supporting a gray-market of parts and accessories to private space pilots and the discerning smuggler. The M3-A "Scyk" is a very accurate, nimble fighter that functions especially well for base defense and capital ship escort duties. Its limited loadout makes it a reasonable choice for short-range strikes en masse, but it’s obvious lack of armor make it unattractive for assaults on heavily armored targets.