Mount

Certain pets can be tamed by Creature Handlers to act as mounts, allowing their masters a comfy and speedy ride as an alternative to walking. The first six creature mounts were originally added with Publish 4; two more were added later, with an additional three coming with the Rage of the Wookiees expansion pack. Because mounts are normal pets, they are much more versatile than vehicles: you can use your mount to attack a target, group with you, patrol an area, or simply stand at attention. Additionally, creature mounts have energy and personality that vehicles lack, making them a nice change of pace from a typical Speederbike.

Handlers can train mounts when they reach the Creature Management IV skill. Any pet of a mountable species can be traded to a handler to be trained at any time; they must be trained, however, and cannot be mounted until that time. All pets run faster than a player does, and can be made to gallop over long distances. Unfortunately, you cannot fight when mounted, and your pet will even slow down if engaged by an enemy.

Travel Speeds
Every mount moves at different speeds when walking (holding the Shift key down), running, and galloping. All speeds are listed in meters per second, and time in seconds. For reference, an unencumbered player runs at five meters per second (5 m/s) and burst runs at ten meters per second (10 m/s), with a duration of 60 seconds and a rest time of five minutes (300 sec). Average speed takes into account a mount's running speed, its gallop speed and duration, and its gallop rest time. It calculates the total distance covered by a mount's gallop, the total distance run during the gallop rest time, and then calculates the average speed travelled during that time. The total calculation is such:



This is an approximation of your mount's average speed assuming you gallop as soon as your mount is rested.