Structure Essentials III

Career: Trader (Structures)

Level: 26

XP Required: ??

Schematics Granted:


 * Deed for: Wearables Factory (Schematic)


 * Deed for: Food Factory (Schematic)


 * Deed for: Structure Factory (Schematic)


 * Droid Brain Upgrade – Mark I (Schematic)


 * Maintenance Reduction Kit – Mark I (Schematic)


 * Energy Saver Battery – Mark I (Schematic)


 * Extended Life Battery – Mark I (Schematic)


 * Heavy Battery – Mark I (Schematic)


 * Quick Recharge Battery – Mark I (Schematic)


 * Mark II Droid Interface (Schematic)


 * Mark II Weapons Capacitor (Schematic)


 * Mark II Fusion Reactor (Schematic)


 * Reactor Limiter – Mark I (Schematic)


 * Reactor Overcharger – Mark I (Schematic)

Skills Granted:

+10 Power Systems (Skill Modifier)

+10 Advanced Assembly (Skill Modifier)

+10 Power Systems Experimentation (Skill Modifier)

+10 Advanced Component Experimentation (Skill Modifier)

+2 Systems Reverse Engineering (Skill Modifier)

+10 Weapon Systems (Skill Modifier)

+20 Weapon Systems Experimentation (Skill Modifier)

+2 Defense Reverse Engineering (Skill Modifier)

+10 Shields Assembly (Skill Modifier)

+10 Shield Experimentation (Skill Modifier)

+20 Furniture Customization (Skill Modifier)

Reduced Bazaar Fees (Skill Modifier)

Item's Granted:
 * Trader's Jumpsuit - Agility:2, Con:1


 * Trader's Boots - Agility:2, Con: 1


 * Trader's Gloves

Notes: