Known Combinations for Chu-Gon Dar made Schematics and Components

Current Results

(Note: will add more later.)

Key B.=Barely Glowing

F.=Faintly Glowing

D.=Dimly Glowing

W.=Warmly Glowing

Stims/Divices
Current Results1

All Purpose Repulsion Generator v1 (+60 Agi) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Brazier (Blistmoks in general or lavastriders) 3. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI)

All Purpose Repulsion Generator v1 (+60 Agi) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 3. Dimly Glowing Bottle (Hal Razor)

All Purpose Repulsion Generator v2 (+80 Agi) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing Medicine ( Razor Runner )

All Purpose Repulsion Generator v2 (+80 Agi) 1. Faintly Glowing Booster ( The Shambler ) 2. Dimly Glowing Pair of Binoculars( Storm Lord ) 3. Dimly Glowing Spray Bottle( Boss Uruli (-3133, -3050))

All purpose Repulsion Generator v3 (+100 Agi) 1. Dimly Glowing Pair of Binoculars ( Storm Lord ) 2. Dimly Glowing Spray Bottle ( Boss Uruli ) 3. Dimly Glowing Bacta Ampule ( Ancient Tulrus (Inside Old Republic Facility))

All Purpose Repulsion Generator v3 (+100 Agi) 1. Dimly Glowing Shield Repair Kit ( Colonel Narl ) 2. Dimly Glowing Magnatite Cleaner ( Captain Relgon Starkill ) 3. Dimly Glowing Ledger ( Ancient Xandank )

All Purpose Weapon Lubricant 1. Faintly Glowing Small Crate 2. Dimly Glowing Magnatite Cleaner ( Captain Relgon Starkill ) 3. Warmly Glowing Magseal Detector ( Doombringer )

All Purpose Weapon Lubricant (Advanced) (+80 Str / Pre ) 1. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 2. Dimly Glowing Bone ( The Storm Lord ) 3. Warmly Glowing Splinters ( GK Oppressor )

Antibiotic Caplets v1 (+60 Agi) 1. Faintly Glowing Decryptor 2. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 3. Faintly Glowing Patch of Hair

Antibiotic Caplets v1 (+60 Agi) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 3. Faintly Glowing Small Crate

Antibiotic Caplets v2 (+80 Agi) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Faintly Glowing Retrofit Kit 3. Dimly Glowing Magnatite Cleaner

Antibiotic Caplets v2 (+80 Agi) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Faintly Glowing Distress Beacon 3. Dimly Glowing Ledger

Antibiotic Caplets v3 (+100 Agi) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Dimly Glowing Pair of Binoculars 3. Dimly Glowing Bacta Ampule

Antibiotic Caplets v3 (+100 Agi) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Dimly Glowing Canister 3. Dimly Glowing Ledger

Antibiotic Caplets with Immu-Boost v1 (+60 Agi/Con) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Impulse Scanner 3. Dimly Glowing Device

Antibiotic Caplets with Immu-Boost v1 (+60Agi/Con) 1. Faintly Glowing Radio 2. Faintly Glowing Cyborg Kit 3. Dimly Glowing Bone

Antibiotic Caplets with Immu-Boost v2 (+80 Con/Agi) 1. Faintly Glowing Homing Beacon 2. Dimly Glowing Shield Repair Kit 3. Dimly Glowing Bone

Antibiotic Caplets with Immu-Boost v2 (+80 Agi/Con) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Dimly Glowing ID Badge 3. Dimly Glowing Ledger

Antibiotic Caplets with Immu-Boost v3 (+100 Agi/Con) 1. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Bottle (Hal Razor)

Constitution Boost Stim v1 (+60 Agi) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Faintly Glowing Chance Die 3. Faintly Glowing Powerpack

Constitution Boost Stim v1 (+60 Agi) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Circuit Board 3. Faintly Glowing Fuse

Constitution Boost Stim v2 (+80 Agi) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 3. Dimly Glowing Medicine

Constitution Boost Stim v2 (+80 Agi) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Faintly Glowing Homing Beacon 3. Dimly Glowing Bottle (Hal Razor)

Constitution Boost Stim v3 (+100 Agi) 1. Faintly Glowing Circuit Board 2. Dimly Glowing Medicine 3. Dimly Glowing Droid Interface

Constitution Boost Stim v3 (+100 Agility) 1. Faintly Glowing Fuse 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing Canister

Dermal Laminant Spray (+100 Sta) 1. Faintly Glowing Cyborg Kit 2. Dimly Glowing Canister 3. Dimly Glowing Magnatite Cleaner

Dermal Laminant Spray v1 (+60 Sta) 1. Faintly Glowing Camera 2. Faintly Glowing Chance Die 3. Faintly Glowing Retrofit Kit

Dermal Laminant Spray v1 (+60 Sta) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Medical Enhancement 3. Faintly Glowing Fuse

Dermal Laminant Spray v2 (+80 Sta) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Faintly Glowing Radio 3. Dimly Glowing ID Badge

Dermal Laminant Spray v2 (+80 Sta) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 3. Dimly Glowing Shield Repair Kit

Dermal Laminant Spray v3 (+100 Sta) 1. Faintly Glowing Medical Enhancement 2. Dimly Glowing Bacta Ampule 3. Dimly Glowing Ledger

Dermal Laminant Styptic v1 (+60 Sta/Lck) 1. Faintly Glowing Small Crate 2. Faintly Glowing Patch of Hair 3. Dimly Glowing Bacta Ampule

Dermal Laminant Styptic v2 (+80 Sta/Lck) 1. Faintly Glowing Impulse Scanner 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Shield Repair Kit

Dermal Laminant Styptic v2 (+80 Sta/Lck) 1. Faintly Glowing Retrofit Kit 2. Dimly Glowing Device 3. Dimly Glowing Bone

Dermal Laminate Styptic v1 (+60 Sta/Lck) 1. Faintly Glowing Feather 2. Faintly Glowing Comm Unit 3. Dimly Glowing Ledger

Dermal Laminate Styptic v3 (+100 Sta/Lck) 1. Dimly Glowing Canister 2. Dimly Glowing Magnatite Cleaner 3. Dimly Glowing Bone

Determination Enhancement v1 (+60 Lck) 1. Faintly Glowing Radio 2. Faintly Glowing Retrofit Kit 3. Dimly Glowing Battery(Voaker Duset at the miners on strike strike camp)

Determination Enhancement v1 (+60 Lck) 1. Faintly Glowing Chemical Antidote 2. Faintly Glowing Circuit Board 3. Dimly Glowing Canister

Determination Enhancement v2 (+80 Lck) 1. Faintly Glowing Slave Collar 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing Pair of Binoculars

Determination Enhancement v2 (+80 Lck) 1. Faintly Glowing Small Crate 2. Dimly Glowing Canister 3. Dimly Glowing Bottle (Hal Razor)

Endurance Hormones (+60 Con/Sta) 1. Faintly Glowing Camera 2. Faintly Glowing Fuse 3. Dimly Glowing Bottle (Hal Razor)

Endurance Hormones v1 (+60 Con/Sta) 1. Faintly Glowing Fuse 2. Faintly Glowing Patch of Hair 3. Dimly Glowing Medicine

Endurance Hormones v2 (+80 Con/Sta) 1. Faintly Glowing Booster ( The Shambler ) 2. Dimly Glowing Pair of Binoculars 3. Dimly Glowing Ledger

Endurance Hormones v2 (+80 Con/Sta) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing ID Badge

Experimental Hormone Alpha (+60 Con/Agi/Sta) 1. Faintly Glowing Feather 2. Dimly Glowing Shield Repair Kit 3. Dimly Glowing Device

Experimental Hormone Alpha (+60 Con/Sta/Agi) 1. Faintly Glowing Medical Enhancement 2. Dimly Glowing Medicine 3. Dimly Glowing Bone

Experimental Hormone Beta (+60 Con/Agi/Lck) 1. Faintly Glowing Cyborg Kit 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing Shield Repair Kit

Experimental Hormone Beta (+60 Con/Agi/Lck) 1. Faintly Glowing Distress Beacon 2. Dimly Glowing Medicine 3. Dimly Glowing ID Badge

Experimental Hormone Epsilon (+60 Agi/Sta/Lck) 1. Faintly Glowing Powerpack 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Droid Interface

Experimental Hormone Epsilone (+60 Agi/Sta/Lck) 1. Faintly Glowing Circuit Board 2. Dimly Glowing Ledger 3. Dimly Glowing Device

Experimental Hormone Gamma (+60 Con/Sta/Luck) 1. Faintly Glowing Impulse Scanner 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing Spray Bottle

Experimental Hormone Gamma (+60 Con/Sta/Lck) 1. Faintly Glowing Retrofit Kit 2. Dimly Glowing Magnatite Cleaner 3. Dimly Glowing Ledger

Experimental Hormone Omega (+60 Con/Agi/Sta/Lck) 1. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 2. Dimly Glowing Medicine 3. Dimly Glowing ID Badge

External Melee Weapon Stabilizer v1 (+60 Str) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Faintly Glowing Homing Beacon 3. Faintly Glowing Impulse Scanner

External Melee Weapon Stabilizer v2 (+80 Str) 1. Faintly Glowing Feather 2. Faintly Glowing Distress Beacon 3. Dimly Glowing Bacta Ampule

External Melee Weapon Stabilizer v2 (+60 Str) 1. Faintly Glowing Medical Enhancement 2. Faintly Glowing Cyborg Kit 3. Dimly Glowing Ledger

External Melee Weapon Stabilizer v3 (+100 Str) 1. Faintly Glowing Distress Beacon 2. Dimly Glowing Spray Bottle 3. Dimly Glowing Bacta Ampule

External Ranged Weapon Scope v1 (+60 Pre) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Circuit Board 3. Faintly Glowing Patch of Hair

External Ranged Weapon Scope v1 (+60 Pre) 1. Faintly Glowing Chemical Antidote 2. Faintly Glowing Feather 3. Faintly Glowing Feather

External Ranged Weapon Scope v2 (+80 Pre) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Slave Collar 3. Dimly Glowing Bacta Ampule

External Ranged Weapon Scope v2 (+80 Pre) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Faintly Glowing Chance Die 3. Dimly Glowing Ledger

External Ranged Weapon Scope v3 (+100 Pre) 1. Faintly Glowing Impulse Scanner 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing Ledger

External Ranged Weapon Scope v3 (+100 Pre) 1. Faintly Glowing Retrofit Kit 2. Dimly Glowing Shield Repair Kit 3. Dimly Glowing Bacta Ampule

Fire Prevention Spray v1 (+60 Agi) 1. Faintly Glowing Document 2. Faintly Glowing Radio 3. Faintly Glowing Cyborg Kit

Fire Prevention Spray v1 (+60 Agi) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Slave Collar 3. Faintly Glowing Distress Beacon

Fire Prevention Spray v2 (+80 Agi) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Faintly Glowing Medical Enhancement 3. Dimly Glowing Droid Interface

Fire Prevention Spray v2 (+80 Agi) 1. Faintly Glowing Chemical Antidote 2. Faintly Glowing Feather 3. Dimly Glowing Battery(Voaker Duset at the miners on strike strike camp)

Fire Prevention Spray v3 (+100 Agi) 1. Faintly Glowing Radio 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Device

Fire Prevention Spray v3 (+100 Agi) 1. Faintly Glowing Chemical Antidote 2. Dimly Glowing ID Badge 3. Dimly Glowing Spray Bottle

Fire Retardant and Prevention Spray v1 (+60 Agi/Sta) 1. Faintly Glowing Document 2. Faintly Glowing Chance Die 3. Dimly Glowing Bottle (Hal Razor)

Fire Retardant and Prevention Spray v1 (+60 Agi/Sta) 1. Faintly Glowing Camera 2. Faintly Glowing Chemical Antidote 3. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI)

Fire Retardant and Prevention Spray v2 (+80 Agi/Sta) 1. Faintly Glowing Feather 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Spray Bottle

Fire Retardant Spray v1 (+60 Sta) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Retrofit Kit 3. Faintly Glowing Comm Unit

Fire Retardant Spray v1 (+60 Sta) 1. Faintly Glowing Chance Die 2. Faintly Glowing Impulse Scanner 3. Faintly Glowing Circuit Board

Fire Retardant Spray v2 (+80 Sta) 1. Faintly Glowing Decryptor 2. Faintly Glowing Slave Collar 3. Dimly Glowing Medicine

Fire Retardant Spray v2 (+80 Sta) 1. Faintly Glowing Chance Die 2. Faintly Glowing Small Crate 3. Dimly Glowing Canister

Fire Retardant Spray v3 (+100 Sta) 1. Faintly Glowing Chance Die 2. Dimly Glowing Spray Bottle 3. Dimly Glowing Bone

Fire Retardant Spray v3 (+100 Sta) 1. Faintly Glowing Slave Collar 2. Dimly Glowing ID Badge 3. Dimly Glowing Magnatite Cleaner

Fire Retardant Spray v3 (+100 Sta) 1. Faintly Glowing Small Crate 2. Dimly Glowing Spray Bottle 3. Dimly Glowing Magnatite Cleaner

Fortitude Enhancement v1 (+60 Agi) 1. Faintly Glowing Document 2. Faintly Glowing Cyborg Kit 3. Dimly Glowing Spray Bottle

Fortitude Enhancement v1 (+60 Agi) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Faintly Glowing Powerpack 3. Dimly Glowing Spray Bottle

Fortitude Enhancement v1 (+60 Agi) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Faintly Glowing Fuse 3. Dimly Glowing Magnatite Cleaner

Fortitude Enhancement v2 (+80 Agi) 1. Faintly Glowing Camera 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing Magnatite Cleaner

Fortitude Enhancement v2 (+80 Agi) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Ledger

Fortitude Enhancement v2 (+80 Agi) 1. Faintly Glowing Radio 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing Magnatite Cleaner

Glucose Metabolite Inhaler v1 (+60 TN) 1. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 2. Dimly Glowing Bone 3. Dimly Glowing Droid Interface

Glucose Metabolite Inhaler v2 (+80 TN) 1. Faintly Glowing Cyborg Kit 2. Faintly Glowing Circuit Board 3. Warmly Glowing Pill Box

Glucose Metabolite Inhaler v3 (+100 TN) 1. Faintly Glowing Camera 2. Dimly Glowing Canister 3. Warmly Glowing Aeromagnifier

Health Boost Hormone v1 (+60 Con) 1. Faintly Glowing Decryptor 2. Faintly Glowing Feather 3. Faintly Glowing Cyborg Kit

Health Boost Hormone v1 (+60 Con) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Chemical Antidote 3. Faintly Glowing Impulse Scanner

Health Boost Hormone v2 (+80 Con) 1. Faintly Glowing Decryptor 2. Faintly Glowing Camera 3. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp)

Health Boost Hormone v2 (+80 Con) 1. Faintly Glowing Document 2. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 3. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI)

Health Boost Hormone v3 (+100 Con) 1. Faintly Glowing Retrofit Kit 2. Dimly Glowing Canister 3. Dimly Glowing Droid Interface

Health Boost Hormone v3 (+100 Con) 1. Faintly Glowing Powerpack 2. Dimly Glowing ID Badge 3. Dimly Glowing Device

Image Cohesion Diffusing Module v1 (+60 Agi) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Faintly Glowing Homing Beacon 3. Faintly Glowing Radio

Image Cohesion Diffusing Module v1 (+60 Agi) 1. Faintly Glowing Chance Die 2. Faintly Glowing Slave Collar 3. Faintly Glowing Small Crate

Image Cohesion Diffusing Module v2 (+80 Agi) 1. Faintly Glowing Decryptor 2. Faintly Glowing Document 3. Dimly Glowing Magnatite Cleaner

Image Cohesion Diffusing Module v3 (+100 Agi) 1. Faintly Glowing Camera 2. Dimly Glowing Canister 3. Dimly Glowing Bone

Image Cohesion Diffusion Module v2 (+80 Agi) 1. Faintly Glowing Camera 2. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 3. Dimly Glowing Pair of Binoculars

Image Cohesion Diffusion Module v3 (+100 Agi) 1. Faintly Glowing Document 2. Dimly Glowing Pair of Binoculars 3. Dimly Glowing Shield Repair Kit

Immu-Boost Caplets v1 (+60 Con) 1. Faintly Glowing Camera 2. Faintly Glowing Chemical Antidote 3. Faintly Glowing Feather

Immu-Boost Caplets v1 (+60 Con) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Faintly Glowing Medical Enhancement 3. Faintly Glowing Powerpack

Immu-Boost Caplets v2 (+80 Con) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Fuse 3. Dimly Glowing Bacta Ampule

Immu-Boost Caplets v3 (+100 Con) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Dimly Glowing Bacta Ampule 3. Dimly Glowing Droid Interface

Immu-Boost Caplets v3 (+100 Con) 1. Faintly Glowing Booster ( The Shambler ) 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing Spray Bottle

Instinct Enchancement v2 (+80 Con/Lck) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Dimly Glowing Canister 3. Dimly Glowing Spray Bottle

Instinct Enchancement v2 (+80 Lck) 1. Faintly Glowing Homing Beacon 2. Dimly Glowing Bacta Ampule 3. Dimly Glowing Bone

Instinct Enhancement (+60Con/Lck) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Comm Unit 3. Dimly Glowing ID Badge

Instinct Enhancement v1 (+60 Con/Lck) 1. Faintly Glowing Decryptor 2. Faintly Glowing Chance Die 3. Dimly Glowing Shield Repair Kit

Instinct Enhancement v1 (+60 Con/Lck) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Patch of Hair 3. Dimly Glowing Pair of Binoculars

Kinetic Repulsion Generator v1 (+60 Agi) 1. Faintly Glowing Decryptor 2. Faintly Glowing Document 3. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter )

Kinetic Repulsion Generator v1 (+60 Agi)

Kinetic Repulsion Generator v2 1. Faintly Glowing Camera 2. Faintly Glowing Brazier ( Blistmoks ) 3. Dimly Glowing ID Badge

Kinetic Repulsion Generator v2 (+80 Agi) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Faintly Glowing Patch of Hair 3. Dimly Glowing Shield Repair Kit

Kinetic Repulsion Generator v3 (+100 Agi) 1. Faintly Glowing Decryptor 2. Dimly Glowing ID Badge 3. Dimly Glowing Droid Interface

Kinetic Repulsion Generator v3 (+100 Agi) 1. Faintly Glowing Patch of Hair 2. Dimly Glowing Shield Repair Kit 3. Dimly Glowing Spray Bottle

Melee Targeting Assistance (+60 Str) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Faintly Glowing Chance Die 3. Faintly Glowing Fuse

Minor Health Stim (+60 Con) 1. Barely Glowing Old Cup 2. Barely Glowing Datapad 3. Barely Glowing Worklight

Poison Interdiction Compound v1 (+60 Pre) 1. Faintly Glowing Decryptor 2. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 3. Faintly Glowing Impulse Scanner

Poison Interdiction Compound v1 (+60 Pre) 1. Faintly Glowing Radio 2. Faintly Glowing Small Crate 3. Faintly Glowing Comm Unit

Poison Interdiction Compound v2 (+80 Pre) 1. Faintly Glowing Decryptor 2. Faintly Glowing Patch of Hair 3. Dimly Glowing ID Badge

Poison Interdiction Compound v2 (+80 Pre) 1. Faintly Glowing Medical Enhancement 2. Faintly Glowing Powerpack 3. Dimly Glowing Bottle (Hal Razor)

Poison Interdiction Compound v3 (+100 Pre) 1. Faintly Glowing Decryptor 2. Dimly Glowing Canister 3. Dimly Glowing Pair of Binoculars

Poison Interdiction Compound v3 (+100 Pre) 1. Faintly Glowing Patch of Hair 2. Dimly Glowing Pair of Binoculars 3. Dimly Glowing Device

Poison Prevention and Interdiction Compound v1 (+60 Pre/Str) 1. Faintly Glowing Document 2. Faintly Glowing Comm Unit 3. Dimly Glowing Pair of Binoculars

Poison Prevention and Interdiction Compound v1 (+60 Pre/Str) 1. Faintly Glowing Camera 2. Faintly Glowing Circuit Board 3. Dimly Glowing Shield Repair Kit

Poison Prevention and Interdiction Compound v2 (+80 Pre/Str) 1. Faintly Glowing Document 2. Dimly Glowing Medicine 3. Dimly Glowing Device

Poison Prevention and Interdiction Compound v2 (+80 Pre/Str) 1. Faintly Glowing Camera 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing Shield Repair Kit

Poison Prevention and Interdiction Compound v3 (+100 Pre/Str) 1. Dimly Glowing Magnatite Cleaner 2. Dimly Glowing Device 3. Dimly Glowing Droid Interface

Poison Prevention Serum v1 (+60 Str) 1. Faintly Glowing Homing Beacon 2. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 3. Faintly Glowing Circuit Board

Poison Prevention Serum v1 (+60 Str) 1. Faintly Glowing Chemical Antidote 2. Faintly Glowing Distress Beacon 3. Faintly Glowing Powerpack

Poison Prevention Serum v2 (+80 Str) 1. Faintly Glowing Slave Collar 2. Faintly Glowing Small Crate 3. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI)

Poison Prevention Serum v2 (+80 Str) 1. Faintly Glowing Feather 2. Faintly Glowing Impulse Scanner 3. Dimly Glowing Medicine

Poison Prevention Serum v3 (+100 Str) 1. Faintly Glowing Fuse 2. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 3. Dimly Glowing Bottle (Hal Razor)

Poison Prevention Serum v3 (+100 Str) 1. Faintly Glowing Comm Unit 2. Dimly Glowing Shield Repair Kit 3. Dimly Glowing Droid Interface

Resilience Hormones v1 (+60 Con/Agi) 1. Faintly Glowing Impulse Scanner 2. Faintly Glowing Powerpack 3. Dimly Glowing Canister

Resilience Hormones v1 (+60 Con/Agi) 1. Faintly Glowing Circuit Board 2. Faintly Glowing Comm Unit 3. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI)

Resilience Hormones v2 (+80 Con/Agi) 1. Faintly Glowing Camera 2. Dimly Glowing Pair of Binoculars 3. Dimly Glowing Magnatite Cleaner

Resilience Hormones v2 (+80 Con/Agi) 1. Faintly Glowing Module Interface ( frienzied or Mindless Treasure Hunter ) 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing ID Badge

Stamina Boost Stim v1 (+60 Sta) 1. Faintly Glowing Document 2. Faintly Glowing Slave Collar 3. Faintly Glowing Fuse

Stamina Boost Stim v1 (+60 Sta) 1. Faintly Glowing Radio 2. Faintly Glowing Feather 3. Faintly Glowing Patch of Hair

Stamina Boost Stim v2 (+80 Sta) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Faintly Glowing Chemical Antidote 3. Dimly Glowing Pair of Binoculars

Stamina Boost Stim v2 (+80 Sta) 1. Faintly Glowing Radio 2. Faintly Glowing Slave Collar 3. Dimly Glowing Shield Repair Kit

Stamina Boost Stim v3 (+100 Sta) 1. Faintly Glowing Comm Unit 2. Dimly Glowing ID Badge 3. Dimly Glowing Bacta Ampule

Stamina Boost Stim v3 (+100 Sta) 1. Faintly Glowing Patch of Hair 2. Dimly Glowing Magnatite Cleaner 3. Dimly Glowing Bacta Ampule

Styptic Powder v1 (+60 Lck) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Faintly Glowing Feather 3. Faintly Glowing Cyborg Kit

Styptic Powder v1 (+60 Lck) 1. Faintly Glowing Impulse Detector (Unnamed Salvage Bandit NPC's located in the camps at -3177 -2957) 2. Faintly Glowing Distress Beacon 3. Faintly Glowing Impulse Scanner

Styptic Powder v2 (+80 Lck) 1. Faintly Glowing Brazier ( Blistmoks ) 2. Faintly Glowing Slave Collar 3. Dimly Glowing Pair of Binoculars

Styptic Powder v2 (+80 Lck) 1. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 2. Faintly Glowing Homing Beacon 3. Dimly Glowing Spray Bottle

Styptic Powder v3 (+100 Lck) 1. Faintly Glowing Distress Beacon 2. Dimly Glowing Spray Bottle 3. Dimly Glowing Device

Styptic Powder v3 (+100 Lck) 1. Faintly Glowing Impulse Scanner 2. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp) 3. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI)

Universal Weapon Scope v1 (+60 Pre/Str) 1. Faintly Glowing Decryptor 2. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 3. Dimly Glowing Canister

Universal Weapon Scope v1 (+60 Pre/Str) 1. Faintly Glowing Document 2. Faintly Glowing Brazier (Blistmoks) 3. Dimly Glowing Battery (Voaker Duset at the miners on strike strike camp)

Universal Weapon Scope v2 (+80 Str / Pre) 1. Faintly Glowing Fuse 2. Dimly Glowing Bottle (Hal Razor) 3. Dimly Glowing Bone

Universal Weapon Scope v2 (+80 Pre/Str) 1. Faintly Glowing Comm Unit 2. Dimly Glowing Pair of Binoculars 3. Dimly Glowing Droid Interface

Universal Weapon Scope v3 (+100 Str/Pre) 1. Dimly Glowing Liquid (USD Class Pulverizer (89 Boss outside Old Research Facility POI) 2. Dimly Glowing Spray Bottle 3. Dimly Glowing Ledger

Universal Weapon Scope v3 (+100 Pre/Str) 1. Dimly Glowing Shield Repair Kit 2. Dimly Glowing Bacta Ampule 3. Dimly Glowing Bone

Willpower Boost Stim v1 (+60 Lck) 1. Faintly Glowing Booster ( The Shambler ) 2. Faintly Glowing Ambush Detector (Jundaks/Jundanks) 3. Faintly Glowing Medical Enhancement

Willpower Boost Stim v1 (+60 Lck) 1. Faintly Glowing Chance Die 2. Faintly Glowing Cyborg Kit 3. Faintly Glowing Retrofit Kit

Willpower Boost Stim v2 (+80 Lck) 1. Faintly Glowing Small Crate 2. Faintly Glowing Cyborg Kit 3. Dimly Glowing Bone

Willpower Boost Stim v2 (+80 Lck) 1. Faintly Glowing Distress Beacon 2. Faintly Glowing Retrofit Kit 3. Dimly Glowing Battery(Voaker Duset at the miners on strike strike camp)

Willpower Boost Stim v3 (+100 Lck) 1. Faintly Glowing Decryptor 2. Dimly Glowing ID Badge 3. Dimly Glowing Bone

Willpower Boost Stim v3 (+100 Lck) 1. Faintly Glowing Document 2. Dimly Glowing Canister 3. Dimly Glowing Liquid(USD Class Pulverizer (89 Boss outside Old Research Facility POI)

Weapons
Disruptor Rifle v3- 1. Dimly Glowing Pair of Binoculars (Storm Lord Minions) 2. Warmly Glowing Deed (CY-M Prototype) 3. Warmly Glowing Gravestone (Sher Kar) Stats- 425-850 +13 Electricity Elemental Damage +12 Precision SFOR Carbine v3- 1. Dimly Glowing Spray Bottle (Boss Uruli, -3133 -3050) 2. Warmly Glowing Metallic Eye (Forward Commander Mk. 1, Koseyet Mining Camp for HK quest) 3. Warmly Glowing Pill Box (HK-Taskmaster, Volcanoe Crater for HK quest) Stats-133-265 +17 Cold Elemental Damage +12 Precision Lava Cannon v5- 1. Dimly Glowing Device (Commander Hal Razor, -2420 3014) 2. Warmly Glowing Artifact (Forward Commander Mk. 1, Koseyet Camp) 3. Warmly Glowing Skull (Sher Kar) Stats- 500-1000 + 132 Fire Elemental Damage +12 Precision

Armor/Jedi Robes
1.

D. Canister +   (CWW-Class Eradicator)

D. ID Badge +   (San'sii the Kursk)

W. Pill Box =    (HK-Taskmaster)

Light Engagement Leg Armor

2.

W. Scroll +        (AK-Prime)

D. Spray Bottle + (Boss Uruli -2420 3014)

D. Liquid =       (USD Class Pulverizor 2104 3111, kill placeholders until it spawns)

Forward Deployment Right Bicep

3.

W. Metallic Eye + (Forward Commander Mk. 1, Koseyet Mining Camp)

D. Medicine +    (Razor Runner Trooper)

D. Liquid =      (USD Class Pulverizor 2104 3111, kill placeholders until it spawns)

Riot Control Left Bracer(Precision: 17, Bio-Link, 40000/40000, Level 70, Assualt, Kinetic: 4256, Energy 2256, Elemental 3256, Composite Appearance)

4.

W. Rod +      (Prophet of the Storm Lord, 3195 770, Kill placeholder [High Priest of the Storm Lord]

F. Powerpack + (Storm Lord Minions)

F. Small crate = (The Shambler, around 262 3089)

Mustafarian Composite Helmet (lvl 70, kin 5039, ene 3039, base 4039)

5.

D. Bone + (The Storm Lord, 3069 1131)

D. Battery + (Voakar Duset -2336 1485)

W. Splinters = (GK Oppressor)

Light Engagement Right Bracer(Precision 17, cl 70 Recon:Tantel, 40k con / Biolink Kin2256 / Energy4256 / All others 3256)

6.

W. Glowing Aeromagnifier +

D. Glowing Bone +

D. Glowing Pair of Binoculars =

Forward Deployment Gloves (Battle, +17 Strength, +17 Precision)

7.

F. Patch of Hair +

F. Chance Die +

W. Rod =

Mustafarian padded helmet / battle / 40k con / cl70 / biolink / all stats 4039

8.

W. Scroll +

W. Deed +

W. Gravestone =

Brown Jedi Knight Cloak

9.

W. Rod +

W. Pillbox +

W. Gravestone =

Black Jedi Knight Cloak

Schematics
1.

W. Sensor Jam +

F. Powerpack +

F. Homing Beacon =

Obsidian Lance Schematic(no trade Schematic, Unlimited use Schematice however needs anouther componet from the cube to make it)

2.

D. Spool of Wire +

D. Recording Rod +

F. Chance Die =

Produces the Mustafar Painting Schematic #3(Master Architect)(Schematic No Trade, 10 uses)Crafted Painting #1 + #3

3.

F. Chemical Antidote

D. Ammo Box

D. Shisha

Mustafar Painting I Schematic (No Trade)Required Skill: Master Architect

4.

D. Spwhere of Water +.

F. Distress Beacon +

F. Powerpack =

Schematic Throw Pillow Red(no trade, Master Architech)

5.

D. Ammo Box +

F. Impulse Scanner +

F. Retrofit Kit +

Schematic Throw Pillow Blue(no trade, Master Architech)

6.

D. Spool of Wire +

F. Med Enhancement +

F. Fuse =

Schematic Throw Pillow Yellow(no trade, Master Architech)

7.

D. Shisa +

W. Sensor Jammer +

F. Distress Beacon =

Mustafarian Table Schematic(No Trade)

8.

W. Crystal +

D. Recording Rod +

F. Brazier =

Medium Table Schematic (no trade)

9.

W. Eyeball +

D. Ammo Box +

F. Slave Collar =

Chair Schematic (no trade)(You can not sit in the chair)(Yes you can)

10.

W. Crystal +

D. Sphere of Water +

D. Spool of Wire =

Display Case Schematic(no trade schematic)

11.

W. Sensor Jammer +

D. Shisha +

D. Recording Rod =

Radar Screen Schematic (Master Architect)(no trade)

12.

D. Glowing Sphere of Water

D. Glowing Ammo Box

W. Glowing Eyeball

Tech Analyzer Schematic

13.

F. Brazier

F. Chance Die

W. Crystal

DP-23 Rifle Schematic

Componets
1.

F. Impulse Scanner +

F. Medical Enchancement +

F. Cyborg Kit =

Old Republic Power Converter(Structure Componet)

2.

F. Patch of Hair +

F. Powerpack +

F. Comm Unit =

Transthermal Padding(Structure Componet)

3.

F. Chance Die +

F. Feather +

F. Medical Enchancement =

Reinforced Support Beam.(Structure Componet)

4.

D. Ammo Box +

F. Ambush Detector +

F. Radio =

Sfor Carbine Coil (Component for a Mustafarian weapon - description)

5.

D. Sphere of Water +

F. Circuit Board +

F. Impulse Scanner =

Heavy Republic Flame Thrower Coil(Component for the Heavy Republic Flame Thrower)

6.

F. Homing Beacon +

F. Chemical Antidote +

D. Shisha =

Two Handed Tulrus Sword Core

7.

F. Fuse +

F. Comm Unit +

D. Ammo Box =

Tulrus Lance Core

8.

F. Camera +

F. Module Interface +

F. Fuse =

Soft Lighting Source (tradeable)(Structure Componet)

9.

F. Camera +

D. Recording Rod +

F. Document =

Obsidian lance core (no stats, tradable)

10.

F. Small Crate

D. Recording Rod

F. Med Enhancement

Disruptor Rifle Coil ( a weapon component)

11.

D. Shisha

F. Cyborg Kit

F. Impulse Scanner

Adhesive Friction Surface(Structure Componet)

12.

F. Distress Beacon +

F. Retrofit Kit +

F. Circuit Board =

Synthetic Hide.

13.

D. Ammo Box +

F. Medical Enhancement +

F. Distress Beacon =

Micro Optic Fiber Weave(Structure Componet

Special items
1.

F. Booster +

F. Slave collar +

F. Patch of Hair =

Warmly Glowing Dispersal Mechanism

2.

W. Engine Component +

W. Skull +

W. Artifact =

Lava Crystal

3.

W. Reactive Antidote +

W. Poison Gland +

W. Dispersal Unit =

Omniglobular Syringe

4.

W. Metallic Eye +

W. Rod +

W. Aeromagnifier =

Amoebic Discharge Bracer

5.

W. Aeromagnifier +

W. Gravestone +

F. Feather =

Explosive Pellet Bracer

6.

W. Metallic Eye +

W. Skull +

F. Cyborg Kit =

Bio-Capacitance Discharge Bracer, CL 75 to Equip, Buff: Static Strike - Effect: Adds a Chance to Proc an Additional Electrical Damage effect while using a Melee Weapon or Lightsaber.

Misc
Chu-Gon Dar Cube, Secrets Revealed