Architect

Profession Overview
Brief overview of profession, including its playstyle and strengths/weaknesses (combat professions).

This profession requires XX skill points to master, YY of which go towards prerequisites. (Remove prerequisite mention for starting professions.)

XP requirements to master, including prerequisites:
 * XXX,XXX Some Kind XP (granted for doing this or that)
 * YYY,YYY Other Kind XP (granted for using this or that)

Base Skills Overview
This section is only for starting professions; remove it otherwise.

BranchA
Brief overview of what a player learns in this branch.

BranchB
Brief overview of what a player learns in this branch.

BranchC
Brief overview of what a player learns in this branch.

BranchD
Brief overview of what a player learns in this branch.

Getting Started
This section is only for non-starting professions; remove it otherwise.

Training Novice Profession Title requires XXX,XXX Some Kind XP, one branch from Prerequisite Profession 1 and two branches from Prerequisite Profession 2:
 * Prerequisite Branch #: Skill Name
 * Prerequisite Branch #: Skill Name
 * Prerequisite Branch #: Skill Name

You can find a Profession Name trainer in one of X locations:
 * Planet Name, City Name, waypoint (XXXX YYYY)

Related Skill Mods

 * Structure Assembly
 * Structure Experimentation

Certifications
Remove if unneeded.
 * Item Name
 * Item Name

Schematics
Remove if unneeded.
 * Schematic Name
 * Schematic Name

Community Information
Profession Name Correspondent: some guy Former Correspondents: Profession Name Forum: http://forums.station.sony.com/swg/board?board.id=somethinghere
 * Some other guys