Clothing and Armor Crafting Station (Schematic)

Schematic Obtained In: Architect>> Novice Architect Skill Needed to Use: Novice Artisan Item Type: Crafting Station >> Crafting Station  Resources Required:  Components Required:  Optional Components: Complexity: 20 Requires: Structure and Furniture Crafting Tool XP Gained: ?? Structure Crafting XP (Normal) Revelent Experimental Values Note: A Clothing and Armor Crafting Station allows you to access the more complex schematics when using a Clothing and Armor Crafting Tool. Schematics of complexity 21 or more required a public or private station. Schematics of 26 or more require a private station. It can be placed in a public and private house. If placed in a public house anybody can use them. It also has a efficiency number, this number can go up to +42.00 (There are some stations out their that are +45.00, they could only be crafted for one day.) Efficiency has an effect on the quality of your crafting success and experimentation, though it is still unknown how much of an effect this is.
 * 400 Metal
 * 50 Mineral
 * 1 Micro Sensor Suit
 * 1 Electronics GP Module
 * 1 Control Unit
 * 1 Energy Distributor
 * 5 Similar Droid Storage Compartments
 * 2 Similar Control Units
 * Experimental Durability:
 * Decay Rate:
 * Decay Resistance 100%
 * Experimental Effectiveness:
 * Use Modifier:
 * Conductivity 100%

In order to get a top crafting station, all components must be experiemented fully. Components and resources are both taken into account for the quality of the final experimentation.