TIE Aggressor Chassis Blueprints

Schematic Obtained In: Shipwright >> Ship Design I Skill Needed to Use: Imperial Pilot >> TIE Experimental Vessels Item Type: Ship Components >> Ship Chassis Resources Required:
 * 32000 units of Steel
 * 8000 units of Aluminum
 * 16000 units of Low-Grade Ore
 * 8000 units of Inert Petrochemical
 * 8000 units of Fibreplast
 * 8000 units of Iron


 * Total Resources Required: 80000: 32000 Steel, 8000 Aluminum, 16000 Low-Grade Ore, 8000 Inert Petrochemical, 8000 Fibreplast, 8000 Iron

Complexity: XX Requires: Specialzed Starship Crafting Tool and Starship Crafting Station XP Gained: XX Shipwright XP (normal) / YY Shipwright XP (practice) Relevent Experimental Properties:
 * Experimental Hitpoints:
 * Maximum Hitpoints:
 * Heat Resistance: 25%
 * Overall Quality: 25%
 * Shock Resistance: 25%
 * Unit Toughness: 25%
 * Experimental Mass:
 * Maximum Mass:
 * Malleability: 25%
 * Overall Quality: 25%
 * Shock Resistance: 25%
 * Unit Toughness: 25%

Notes: In game schematic description: TIE Aggressor Santhe/Sienar Technologies TIE Aggressor The TIE Aggressor is a heavy fighter-bomber multi-role craft that was developed prior to the destruction of the first Death Star and as a direct response to a perceived growth in the amount of heavy shipping aligned with the Rebel Alliance. Its most obvious design feature is an anti-fighter defensive turret mounted on the aft dorsal surface of the fuselage, and a heavier than normal forward-firing laser cannon battery. The TIE Aggressor is neither fighter nor bomber, but rather something in between. It's favorite with the more free-spirited pilots of the Iperial fighter cadre who enjoy longer missions away from base where they can be apart from the larger formations normally associated with an Imperial raid on Rebellion re-supply shipping. The TIE Aggressor can accomodate a second person in the gunner position. You must launch while grouped with a friend to take advantage of this feature.