Talk:Last Ditch (Ability)

Cool down timers are directly connected to the ability's Time Mod and the speed of the equipped weapon. So if the time mod is 1.9 for Last Ditch, then the cooldown timer would be 1.9 * the speed of the equipped weapon, or 1.9 times as long as Ranged Attack with that weapon. So our listings would be the same as the Damage Modifier--based off of the Ranged attack with the same weapon. How should we implement this into all the damage ability pages? --Tandalo 22:52, 8 Aug 2005 (CEST)