Battle Core (Schematic)

=Battle Core=

Basic
Schematic Obtained In: Novice Armorsmith Item Type: Component >> Armor Components Materials Required: Materials Optional: Total: 115 units, 1-2 subcomponents Complexity: 21 Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station XP Gained: XX Armor Crafting Relevant Experimental Properties:
 * 30 units of Hide
 * 30 units of Fiberplast
 * 30 units of Metal
 * 25 units of Gemstone
 * 1 Assault Armor Segment
 * 1 Armor Core Enhancement
 * Condition
 * OQ/SR
 * Protection
 * OQ/SR

Standard
Schematic Obtained In: Skill Item Type: Component >> Armor Components Materials Required: Materials Optional: Total: 190 units, 2-3 subcomponents Complexity: 21 Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station XP Gained: XX Armor Crafting Relevant Experimental Properties:
 * 35 units of Bristley Hide
 * 35 units of Corellian Fiberplast
 * 35 units of Extrusive Ore
 * 30 units of Copper
 * 30 units of Aluminum
 * 25 units of Amorphous Gemstone
 * 2 Assault Armor Segment
 * 1 Armor Core Enhancement
 * Condition
 * OQ/SR
 * Protection
 * OQ/SR

Advanced
Schematic Obtained In: Master Armorsmith Item Type: Component >> Armor Components Materials Required: Materials Optional: Total: 250 units, 3-4 subcomponents Complexity: xx Requires: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station XP Gained: XX Armor Crafting Relevant Experimental Properties:
 * 45 units of Naboo Bristley Hide
 * 45 units of Corellian Fiberplast
 * 45 units of Extrusive Ore
 * 40 units of Beyrllius Copper
 * 40 units of Phrik Aluminum
 * 35 units of Amorphous Gemstone
 * 3 Assault Armor Segment
 * 1 Armor Core Enhancement
 * Condition
 * OQ/SR
 * Protection
 * OQ/SR