Features added since 2006

All links are direct to the official SWG site. This is a small overview of content added to the game since 2006

PvE: PvP Professions (all of them got expertise revamps and tweaks) Other features New Game Functions Interface
 * Corellian captives (around lvl 35-45 questline).
 * Ruins of Restuss (pvp zone) and it's rewards: weapons and armor.
 * Rebel and imperial themeparks revamp, now for high lvl (80-90).
 * Azure Cabal (lvl 80-90 questline).
 * Aurilia village revamp, with Heroic instances: Axvka Min and IG88, Imperial Star Destroyer, Tusken raid, Exar Kun and rewards.
 * Space station Nova Orion, with it's own space sector full of new tier 6 to tier 10 ships.
 * Meatlump humour themepark (lvl 65-90, escalating depending in your lvl).
 * Legacy (from lvl 1-45 questline, some boring some cool).
 * Battle of Hoth
 * Even morelegacy quest
 * Death Troopers(New zone with walking dead, made after the Death Trooper novel that came out oct. 14th 2009)
 * GCW Update: New planetary control and a brand new invasion system more info. here, here & here
 * Restuss city in Rori is a pvp battleground.
 * A galaxy at war (static bases with pvp objectives and rewards).
 * Freedom Station (little Deep Space revamp, with rebel station operative and pvp objectives).
 * Galactic Civil War ranks and rewards (can be achieved solely from pve, but it's slower).
 * New PvP Instances(battlefields) with new rewards and armor
 * Buffs remains after death with a 10% decay of original timer
 * Entertainers: new buff system, new instrument and holograms.
 * Beast master expertise: incubators and mutations.
 * RE-engineering for weaponsmiths, armorsmiths and tailors.
 * New weaponsmith system, with cores, levels and subcomponents.
 * Camp crafting (from little tents to sofisticated stations).
 * Smuggling system (with pvp ingredients).
 * Three Gunboats and the Naboo N-1 fighter.
 * Gimbal correction for stabilizing multiplayer ship turrets.
 * Sabers, crystals and robes from Restuss and collections.
 * New DoT system.
 * Marauder assault and battle armor schematics (through quests)
 * Droid Engineer's: Got new droids and Cybernetics
 * New rotation axis for decorating.
 * Anti-spammer, player driven, system: wardens.
 * City and PA update together with structure traders
 * New Color Palette
 * Can equipt Appearance items
 * Beast masters can now Craft Holoebeasts
 * Station Voice System. Makes you able to voice talk with players ingame without being ingame
 * Integrated voice communication system, free of charge.
 * Storyteller and schematics to store your creations for fast deployment.
 * Team pick up point.
 * Collection system (like EQ2). Some give xp, some items, some schematics, some badges, etc. It's really a very important core part of the game right now (for example, gunboats schematics or the new jedi robes and sabers are part of collection system).
 * Trade Card Game (New game, that you get for free with the regular SWG subscription. Includes new SWG loot and more)
 * Chronicle system. New "proffesion" that makes you able to make your own quest's
 * And a sneak peak of the loot
 * Bazaarhave been updated with search by attribute and level
 * New guild interface.
 * New profile and searching system.