Heavy weapon

Since Publish 27, heavy weapons are a class of weapon that use area targeting instead of the standard enemy targeting.

Most heavy weapons can be used only by Commandos. Other professions are not as proficient with the ones that they can use, so it costs non-commandos action to use them. Heavy Weapons can not be used with any specials other than self-heals and dropped specials such as mines. As of Chapter 4 of the NGE Heavy Weapons can be used with Riddle Armor and Suppressing Fire

Flame Thrower



 * Damage over Time:
 * Damage per Tick: 19
 * Number of ticks: 5

Heavy Acid Rifle



 * Damage over Time:
 * Damage per Tick: 56
 * Number of ticks: 6

Heavy Particle Beam Cannon



 * Damage over Time:
 * Damage per Tick: 19
 * Number of ticks: 5

Crusader M-XX Heavy Rifle
Cost: 500 Commendations Skill Mods:
 * Constitution +5
 * Precision +10

Devastator Acid Launcher



 * Damage over Time:
 * Damage per Tick: 394
 * Number of ticks: 6

Devastator Lava Cannon



 * Damage over Time:
 * Damage per Tick: 394
 * Number of ticks: 6

Generic Lava Cannon
Skill Mods:
 * Precision: 12

Heavy Republic Flame Thrower



 * Note: a weapon used my Old Republic comandos, they are VERY rare.

Lava Cannon
Skill Mods:
 * Precision: 12

The Legendary Reaper Cannon
Skill Mods:
 * Constitution: 20
 * Precision: 10

The Void



 * Damage over Time:
 * Damage per Tick: 35
 * Number of ticks: 5