Ship shield

A ship shield is a shield that provides hitpoints before the ship's armor and components begin to get damaged. These hitpoints can be regenerated over time, without needing to explicitly repair them or pay any fees. This allows a ship with good shields to take on powerful opponents repeatedly without becoming increasingly damaged between the fights. They are a worthwhile investment for anyone looking to do a lot of space combat.

All ships have a front and a back shield, although only one shield generator. They front and back shield can be damaged seperately, and if the back shield is defeated before the front shield is, it will be possible to damage the ship by hitting it from the back. If the shield generator is destroyed, the shields will stop regenerating. Alliance pilots have a wide number of shield modification routines to divert shield energy from the front to the back or vice versa in order to more effectively deal with this problem.

Shields are most efficiently defeated with ion cannons and concussion missiles, and are least efficiently defeated by disruptors and seismic missiles.