Tools

These Tools can only be crafted by Traders and are the key ingredient in building up Pylons in the Construction Phase of the City Invasion system. The resources needed to craft these tools are available from the terminals near the defending general or in the invading camps outside of the city. Conversing with the terminal will give the Trader the resources. A Trader can have as many of these resources in their inventory at one time as they wish but the resources, as well as the tools, are on a one hour timer that prevents a Trader from hoarding them from one invasion to the next.

Construction
Traders can craft four types of Tool, but each of the four Trader Professions has a particular type of tool that they are "better" at crafting. This extra skill is manifested as a boost to the experimentation roll which results in a larger stack of tools.


 * Domestic Traders are more proficient at crafting Patrol Point Construction tools.
 * Munitions Traders are more proficient at crafting Turret Construction tools.
 * Structure Traders are more proficient at crafting Barricade Construction tools.
 * Engineering Traders are more proficient at crafting Tower Construction tools.

Patrol Point Construction Tools
These tools are made from the following ingredients:

Adrenalin Stimulant + Bacta Injectors = Patrol Point Construction Tools

+ =

Turret Construction Tools
These tools are made from the following ingredients:

Rapid Firing Mechanism + Heat Absorbent Casing = Turret Construction Tools

+ =

Barricade Construction Tools
These tools are made from the following ingredients:

Energy Absorbent Coating + High Density Plating = Barricade Construction Tools

+ =

Tower Construction Tools
These tools are made from the following ingredients:

Heat Resistant Wiring + High Performance Circuit Board = Tower Construction Tools

+ =

If a Smuggler slices the terminals, a third ingredient is given to the Trader which causes the stack size of crafted tools to double.

Invasion
The Tools are still useful after the Construction Phase is over (hence their timer being one hour instead of thirty minutes). They are required for use in the repair missions that traders can take part in whilst the fighting is raging around them.