Carbine

Carbines are ranged weapons employed by Carbineers, Bounty Hunters, and Squad Leaders to attack from a medium range, further than pistols but closer than most rifles. Carbines hinder a player's movement speed when equipped; this hindrance is not as severe as a rifle's but is greater than a pistol's, or that of any melee weapon.

Rate of fire and accuracy with carbine weapons are determined by the Carbine Speed and Carbine Accuracy mods, in addition to generic speed and accuracy modifiers.

All carbines have a SAC cap of 73 and a approximatly speed cap of 1.95.

NGE Crafted Carbine Table
See discussion on how max damage was calculated. This is not complete yet. Keep in mind that there are looted versions of all these with different CL requirements and damage stats.

Alliance Needler Carbine
A new mid-level Carbine with Kinetic damage. Also appears as a quest reward item from Boba Fett's Clone Relics quest. One of the standard issues weapons of the Rebel Alliance.
 * Combat Level: 64
 * Damage Type: Kinetic
 * Range: 0-50m
 * Stat caps:
 * Max damage: 678
 * Wound chance: 18.4%
 * Schematic

Bothan Bola Carbine
A new high-level Carbine.
 * Combat Level: 40
 * Damage Type: Energy
 * Range: 0-50m
 * Stat caps
 * Max damage:
 * Wound chance:
 * Schematic

CDEF Carbine
A beginning marksman's carbine, it is useful for little more than attaining your first Carbines skill box. Looted easily, found on the bazaar cheaply.
 * Combat Level: 1
 * Damage Type: Energy
 * Range: 0-35m
 * Stat caps:
 * Max damage:
 * Wound chance:
 * Schematic

Czerka Dart Carbine
A Bounty Hunter's choice kinetic weapon. Made by one of the oldest companies the in Galaxy, Czerka Corp.
 * Combat Level: 80
 * Certified at: Bounty Carbines IV
 * Damage Type: Kinetic
 * Range: 0-50m
 * Stat caps:
 * Max damage: 113-225
 * Max elemental: 0
 * Schematic

DH17 Carbine


The first upgrade from the CDEF Carbine, the DH17 does slightly more damage, letting you get that next skill box a little quicker. Note that there is a version that has "polished black" in the description, with the look to the right. This version (of the same name) has a range of 1-30m. A typical weapon used by the Rebellion, It also has a smaller more lethal Pistol edition.
 * Combat Level: 5
 * Damage Type: Energy
 * Range: 0-40m
 * Stat caps:
 * Max damage: 106
 * Wound chance:
 * Schematic

DH17 Short Carbine
Similar in look to the DH17, the DH17 Short is sometimes called the Subnose Carbine. It is a decent upgrade from the DH17, except for its closer range requirement.
 * Combat Level: 10
 * Damage Type: Energy
 * Range: 0-35m
 * Stat caps:
 * Max damage: 212.75
 * Wound chance:
 * Schematic

DXR6 Carbine
The only carbine with range greater than 60m and a 82 SAC Cap. It is used by the Empire, mostly commonly seen wielded by Stormtroopers and Imperial Security.
 * Combat Level: 40
 * Damage Type: Energy
 * Range: 0-65m
 * Stat caps:
 * Max damage: 888
 * Wound chance:
 * SAC: 82
 * Schematic

E11 Carbine


Now Obsolete in the eyes of the Galactic Empire, the E11 Mark I is a weapon used since the early years of the Galactic Empire but is easily obsolete compared to the Mark II, which has can fire faster, do more damage and has way more attachments on it. Mercenaries and Rebellion soldiers wield this weapon more, as well as Imperial Recruit Trainees.
 * Combat Level: 14
 * Damage Type: Energy
 * Range: 0-40m
 * Stat caps:
 * Max damage: 396
 * Wound chance: 14.95%
 * Schematic

E11 Carbine Mark II
A more powerful version of the E11 Carbine. Used by the Empire which has recently upgraded it's firepower during the Imperial Crackdown.
 * Combat Level: 80
 * Damage Type: Energy
 * Range: 0-50m
 * Stat caps:
 * Max damage: 113-225
 * Max elemental: 0
 * Schematic

E5 Carbine


The Carbine of choice for a Officer. Can be seen in the hands of battle droids in the battle of the gungans vs. the trade federation in Star Wars: Episode I - The Phantom Menace.
 * Combat Level: 80
 * Certified At: Officer
 * Damage Type: Energy
 * Range: 0-50m
 * Stat caps:
 * Max damage: 113-225
 * Max elemental: 0
 * Schematic

EE3 Carbine
The weapon Boba Fett can be seen using in The Empire Strikes Back. Excellent addition to any arsenal.
 * Combat Level: 22
 * Damage Type: Energy
 * Range: 0-50m
 * Stat caps:
 * Max damage: 488
 * Wound chance: 10.35%
 * Schematic

Elite Carbine
An attractive and overall excellent carbine when produced by an experienced Weaponsmith.
 * Combat Level: 88
 * Damage Type: Energy
 * Range: 0-50m
 * Stat caps:
 * Max damage: 125-250
 * Max elemental: 0
 * Schematic

Enhanced E11 Carbine
Made from a schematic from the Imperial Themepark. These were converted to E11 Carbine Mark II for the Combat Upgrade.

Laser Carbine
A high-end carbine, great for finishing up an elite profession.
 * Combat Level: 50
 * Damage Type: Energy/Heat
 * Range: 0-50m
 * Stat caps:
 * Max damage: 857
 * Wound chance: 18.4%
 * Schematic

BlackScale "Hall Sweeper" Carbine
The "Hall Sweeper" is a specially made carbine used to keep ultimate order in the tight corridors of the Avatar Space Platform. Looted From the Avatar Platform
 * Requirements:
 * Combat Level Required: 80
 * Skill Required: None
 * Damage
 * Base Type: Kinetic
 * Damage: 113 - 225
 * Elemental Type: Cold
 * Elemental Damage: 20
 * Other Stats:
 * Range: 0-50m

Corestrike Rancor

 * Combat Level: 72
 * Required Profession: None
 * Skill Mods:
 * Carbine Speed: 5
 * General Ranged Accuracy: 4
 * Damage:
 * Base Type: Energy
 * Damage: 83 - 167
 * Other Stats:
 * Range: 0-35m

CY-M Carbine
Looted from the CY-M droid in the HK-47 crater instance zone.
 * Combat Level: 88
 * Skill Required: None
 * Damage:
 * Base Type: Energy
 * Damage: 125 - 250
 * Range: 0 - 50m

DC15 Carbine
A relic of the Clone Wars, this carbine is granted from Boba Fett's Clone Relics quest: Boba's Quest.
 * Combat Level: 80
 * Required Profession: None
 * Damage:
 * Base Type: Energy
 * Damage: 107 - 214
 * Range: 0-35m
 * No schematic (quest reward)

Exemplar's Mark
A unique version of the EE3 Carbine looted on Kashyyyk
 * Combat Level: 72
 * Required Profession: officer
 * Skill Mods:
 * Group Ranged Defense: 5
 * Group Ranged Accuracy: 5
 * Damage:
 * Base Type: Energy
 * Damage: 82 - 165
 * Range: 0-35m
 * No schematic (looted item)

Firestar 10-K
A unique version of the Czerka Dart Carbine looted on Kashyyyk from Steel Claw, a named Mouf in Kkowir Forest
 * Combat Level: 72
 * Required Profession: none
 * Skill Mods:
 * Carbine Speed: 11
 * Damage:
 * Base Type: Energy
 * Damage: 55 - 150
 * Range: 0-60m
 * No schematic (looted item)

Grievance Striker
Looted from N-K "Necrosis" in the Myyydril Caverns. Variation on the E5 Carbine. Combat Level Required: 80 Required Profession: None Skill Mods: Damage: Range: 0-35m
 * Agility +20
 * Precision +20
 * Base Type: Energy
 * Attack Speed: 0.6
 * Damage: 290-580
 * Base DPS: 725
 * No schematic (looted item)

HK-47 Carbine
Looted from HK-47
 * Combat Level: 88
 * Required Profession: none
 * Damage:
 * Base Type: Energy
 * Damage: 125 - 250
 * Elemental Type: Electricity
 * Elemental Damage: 17
 * Range: 0-50m
 * Biolinked
 * No schematic (looted item)

Hair-Trigger Carbine
A reward from Bossk Quest series.
 * Combat Level: 80
 * Required Profession: None
 * Skill Mods:
 * Constitution: 30
 * Precision: 25
 * Damage:
 * Base Type: Energy
 * Damage: 113 - 225
 * Other stats :
 * Range: 0-50m
 * No Trade
 * No schematic (quest reward)

Kalranoos Carbine
Awarded from Sordaan Xris' second hunting wager in Etyyy.
 * Combat Level: 64
 * Damage:
 * Base Type: Energy
 * Damage: 88-175
 * Elemental Type: Electricity
 * Elemental Damage: 25
 * Other Stats:
 * Range: 0-50m
 * Biolinked
 * No schematic (quest reward)

Kubaza Carbine
Looted from the Kubaza Foreman Beetle.
 * Combat Level: 88
 * Required Profession: none
 * Damage:
 * Base Type: Energy
 * Damage: 125 - 249
 * Elemental Type: Electricity
 * Elemental Damage: 14
 * Range: 0-50m
 * Biolinked
 * No schematic (looted item)

Lithitanium Carbine
This weapon is given by a Junk Dealer in Bestine after you have looted a Smooth Stone from a Tusken raider and traded it to the Junk Dealer.
 * Combat Level Required: 48
 * Skill Required: None
 * Damage:
 * Base Type: Energy
 * Damage: 179 - 357
 * Base DPS 446
 * Other Stats:
 * Range: 0-40m

Malevolent Bowcaster

 * Combat Level Required: 88
 * Required Profession: None
 * Damage:
 * Base Type: Energy
 * Damage: 125 - 250
 * Other Stats:
 * Range: 0-35M

Modified X-1 Carbine

 * Combat Level Required: 88
 * Required Profession: None
 * Species Required: Wookiee
 * Biolink
 * Damage:
 * Base Type: Kinetic
 * Damage: 375 - 750
 * Base DPS: 936
 * Elemental Type: Heat
 * Elemental Damage: 35
 * Other Stats:
 * Range: 0-35M

E5 Carbine Variant
The Carbine of choice. Fast firing and very reliable, this carbine is ideal for long range combat. Best feature is that it is universal.
 * Combat Level: 72
 * Skill Required: None
 * Damage Type: Energy
 * Range: 0-50m
 * Stat caps:
 * Max damage: 97-130
 * Max elemental: 0

Nym's Slugthrower Carbine
A reward item from the Nym's Palace themepark. A unique look and sound, but cannot be crafted.
 * Combat Level Required: 80
 * Skill Required: None
 * Damage
 * Base Type: Kinetic
 * Damage: ~124 - 834+ (Damage is random from as low as 196 max)
 * Elemental Type: Acid
 * Elemental Damage: 16-35+ (also random from as low as 16)
 * Other Stats:
 * Range: 0-50m
 * No schematic (quest reward)

Proton Carbine
A Bounty Hunter's Carbine of choice. Quest reward from Carl Mosik on the Rryatt Trail of Kashyyyk.
 * Combat Level Required: 80
 * Skill Required: Bounty Hunter
 * Damage
 * Base Type: Energy
 * Damage: 113 - 225
 * Elemental Type: Cold
 * Elemental Damage: 30
 * Other Stats:
 * Range: 0-50m
 * No schematic (quest reward)

Retribution

 * Combat Level: 72
 * Required Profession: Bounty Hunter
 * Skill Mods:
 * General Ranged Accuracy: 10
 * General Ranged Speed: 7
 * Damage:
 * Base Type: Energy
 * Damage: 87 - 175
 * Other Stats:
 * Range: 0-35m

Rilctur Carbine
A variation on the Alliance Needler Carbine.
 * Combat Level: 64
 * Skill Required: Bounty Hunter
 * Damage:
 * Base Type: Energy
 * Damage: 67 - 133
 * Range: 0-35m
 * No schematic (looted item)

Spec Ops Bola carbine
Reward for completing Chapter 4 of the Secret of the Syren Quest.
 * Skill Mods:     None
 * Combat Level Required: 80
 * Skill Required: None
 * Damage
 * Base Type: Energy
 * Damage: 113 - 225
 * Other Stats:
 * Range: 0-50m
 * No schematic (reward item)

SFOR Republic Carbine
Reward for History Lesson II quest on Mustafar. There are also 3 more version than the quest reward; they are made in Chu-gon Dar Cube. For combinations, visit this site: http://www.thedutchmarines.nl/SWG/index.php. The best carbine you can make has a maximum damage of 265 plus 17 elemental. It also gives you +12 precision.
 * Skill Mods:     Precision: +11
 * Combat Level Required: 88
 * Skill Required: None
 * Damage
 * Base Type: Energy
 * Damage: 125 - 250
 * Elemental Type: Cold
 * Elemental Damage: 14
 * Other Stats:
 * Range: 0-50m
 * Effect Name: Coyn Acid Shock

Random Loot Drops
These carbines can be looted from enemies of approximately the same level as their certification. Please note that these listed weapon's stats are always the same, unlike some other randomly looted weapons that have the exact same CL as the enemy that dropped them and have completely random stats.

You can tell the difference between these two types of looted weapon by looking at their names - the ones that have the same stats each time have something such as "Modified", "Converted", or "Adjusted" in their names.

Adjusted E-11 Carbine



 * Combat Level: 40
 * Damage:
 * Base Type: Energy
 * Damage: 50 - 100
 * Other Stats:
 * Range: 0-50m

Converted Laser Carbine



 * Combat Level: 50
 * Damage:
 * Base Type: Energy
 * Damage: 64 - 128
 * Other Stats:
 * Range: 0-50m

DH-17 Carbine Variant



 * Combat Level: 20
 * Damage:
 * Base Type: Energy
 * Damage: 25 - 50
 * Other Stats:
 * Range: 0-50m

E5 Carbine Variant



 * Combat Level: 70
 * Damage:
 * Base Type: Energy
 * Damage: 96 - 191
 * Other Stats:
 * Range: 0-50m

Modified CDEF Carbine



 * Combat Level: 10
 * Damage:
 * Base Type: Energy
 * Damage: 11 - 21
 * Other Stats:
 * Range: 0-50m

Modified Laser Carbine



 * Combat Level: 60
 * Damage:
 * Base Type: Energy
 * Damage: 79 - 158
 * Other Stats:
 * Range: 0-50m

Retrofitted Black DH-17 Carbine



 * Combat Level: 30
 * Damage:
 * Base Type: Energy
 * Damage: 37 - 73
 * Other Stats:
 * Range: 0-50m

Retrofitted E5 Carbine



 * Combat Level: 80
 * Damage:
 * Base Type: Energy
 * Damage: 113 - 225
 * Other Stats:
 * Range: 0-50m