Clone Engineering III

Profession: Bio-Engineer Cost: 3 skill points Exp Cost: 50000 points of Bio-Engineer Crafting Experience Credit Cost: 8000 credits

Prerequisites:
 * Clone Engineering II

Skill Mods:
 * None

Commands and Abilities Gained: Bantha (Schematic) Blurrg (Schematic) Bol (Schematic) Bolle Bol (Schematic) Bolma (Schematic) Bordok (Schematic) Brackaset (Schematic) Falumpaset (Schematic) Gronda (Schematic) Piket (Schematic) Ronto (Schematic) Snorbal (Schematic) Thune (Schematic)

Notes: Clone Engineering III grants the Bio-Engineer the ability to clone more diverse and dangerous creatures.