Custom Music

Tired of the same old combat music? Want to have the Imperial March play while your chrushing rebel scum? Have some cool music you want to play everytime the suns set? Today is your lucky day! First, to begin changing your music, create a folder callled 'music' in your SWG main install directory, e.g. C:\Program Files\StarWarsGalaxies. Once you have done that, find the song you want to play (this would be the custom music), rename the song to the coresponding filename below and place it in the newly created music folder. All music must be in the MP3 format.This does not overwrite any game files, it merely prioritizes the read process the game uses, to use these files first. Example: You have a copy of the imperial march called ImpMarch.mp3 Lets say you want this to play at the character selection screen Create a folder in your main swg folder called music Move ImpMarch.mp3 to the music folder you just created Go to my list and find what the Character selction screen music is called (mus_title_lp.mp3) Rename ImpMarch.mp3 to mus_title_lp.mp3 Tada! the Imperial March will now play when ever you load your game/ at the character selction screen If you want the old music back simply delete the folder you created named 'music' (All files should be in the mp3 format)

Played Upon Quest Completion (JTL) (rebel is the only one that plays) Played Upon Quest Failure (JTL) (crim is the only one that plays) Played After Accquiring a Quest Misison (JTL) Theme Music Generic Music Upon Entering a City Played When Entering a Swamp (Rori Theme)
 * mus_title_lp (character selection screen music)
 * mus_themequest_victory_rebel
 * mus_themequest_victory_imp
 * mus_themequest_fail_rebel
 * mus_themequest_fail_imp
 * mus_themequest_fail_crim
 * mus_themequest_acc_rebel
 * mus_themequest_acc_imperial
 * mus_themequest_acc_criminal
 * mus_themequest_acc_general
 * mus_theme_tatooine (when a dust storm hits)
 * mus_theme_naboo
 * mus_theme_dathomir
 * mus_theme_corellia
 * mus_theme_endor
 * mus_theed_palace
 * mus_emperor_theme (emperors retreat theme)
 * mus_gloom_a (lok theme)
 * mus_gloom_b (naboo/corellia rain)
 * mus_theme_generic_a
 * mus_theme_generic_b
 * mus_theme_generic_c
 * mus_swamp_amb_a
 * mus_swamp_amb_b

Sunrise and Sunset
 * mus_sunrise_a
 * mus_sunrise_b
 * mus_sunset_a
 * mus_sunset_b

Played When you Come to a Dangerous POI Such as Fort Tusken, Force Labor Camp, ect.: Combat Music (the stuff you want to change the most) There is and a, b, and c for each player_v_player/npc/creat and the old combat music. Note: player_v_player does not mean it only plays while pvp'ing. The same goes for player_v_npc and player_v_creat Key:
 * mus_starport_a_lp - music played in image designer tents
 * mus_reveal_dangerous_a
 * mus_reveal_dangerous_b
 * mus_reveal_dangerous_c
 * mus_reveal_dangerous_d
 * vict - played upon your victory
 * lp - played during combat
 * def - played upon incapacitation
 * death - played upon deathblow

Old Combat Music (a b and c):
 * mus_player_v_player_a_vict
 * mus_player_v_player_a_lp
 * mus_player_v_player_a_def
 * mus_player_v_player_a_death
 * mus_player_v_npc_a_vict
 * mus_player_v_npc_a_lp
 * mus_player_v_npc_a_def
 * mus_player_v_npc_a_death
 * mus_player_v_creat_a_vict
 * mus_player_v_creat_a_lp
 * mus_player_v_creat_a_def
 * mus_player_v_creat_a_death
 * mus_combat_a_lp
 * mus_combat_a_vict
 * mus_combat_a_def
 * mus_combat_a_death
 * mus_combat_bfield_lp  (played while on a swoop course)
 * mus_combat_bfield_vict (played upon finishing swoop course)
 * mus_combat_bfield_def   ???
 * mus_combat_bfield_death ???

Music for Completing Missions From Termials: Cantina Background Music:
 * mus_max_rebo_song_1 (jabas palace throne room)
 * mus_max_rebo_song_2 (jabas palace throne room alt)
 * mus_jungle_amb_a jungle music (moenia theme)
 * mus_jungle_amb_b jungle music (rori theme)
 * mus_int_complete_neutral
 * mus_int_complete_rebel
 * mus_int_complete_imperial
 * mus_figrin_dan_song_1
 * mus_figrin_dan_song_2
 * mus_acq_thespian (played when learning a noncombat skill)
 * mus_acq_miner (played when accquiring a poi badge)
 * mus_acq_healer (played when accquiring a profession badge)
 * mus_acq_bountyhunter (played when learning a combat skill)